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TopDown Engine
v4.4
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- c -
- CalibratedGyroscopeGravity
: MoreMountains.Tools.MMGyroscope
- CalibratedInputAcceleration
: MoreMountains.Tools.MMGyroscope
- CameraAngle
: MoreMountains.TopDownEngine.InputManager
- CameraDirection
: MoreMountains.TopDownEngine.Character
- CameraRotationInput
: MoreMountains.TopDownEngine.InputManager
- CameraTarget
: MoreMountains.TopDownEngine.Character
- CanMove
: MoreMountains.Tools.MMPath
, MoreMountains.Tools.MMPathMovement
- Capacity
: MoreMountains.Tools.MMShufflebag< T >
- Center
: MoreMountains.Tools.MMConeOfVision
- CharacterAnimator
: MoreMountains.TopDownEngine.CharacterHandleWeapon
- CharacterHandleWeapon
: MoreMountains.TopDownEngine.Weapon
- CharacterState
: MoreMountains.TopDownEngine.Character
- ChargeComplete
: MoreMountains.TopDownEngine.ChargeWeaponStep
- ChargeStarted
: MoreMountains.TopDownEngine.ChargeWeaponStep
- ChargeTotalDuration
: MoreMountains.TopDownEngine.ChargeWeaponStep
- Checkpoints
: MoreMountains.TopDownEngine.LevelManager
- ColliderBottom
: MoreMountains.TopDownEngine.TopDownController
, MoreMountains.TopDownEngine.TopDownController2D
, MoreMountains.TopDownEngine.TopDownController3D
- ColliderBounds
: MoreMountains.Tools.MMRigidbodyInterface
, MoreMountains.TopDownEngine.TopDownController2D
- ColliderCenter
: MoreMountains.TopDownEngine.TopDownController
, MoreMountains.TopDownEngine.TopDownController2D
, MoreMountains.TopDownEngine.TopDownController3D
- ColliderOffset
: MoreMountains.TopDownEngine.TopDownController2D
- ColliderSize
: MoreMountains.TopDownEngine.TopDownController2D
- ColliderTop
: MoreMountains.TopDownEngine.TopDownController
, MoreMountains.TopDownEngine.TopDownController2D
, MoreMountains.TopDownEngine.TopDownController3D
- CollidingWithCardinalObstacle
: MoreMountains.TopDownEngine.TopDownController
- ComboInProgress
: MoreMountains.TopDownEngine.ComboWeapon
- ComputedTimescaleMode
: MoreMountains.Feedbacks.MMF_Feedback
- ContainsLoop
: MoreMountains.Feedbacks.MMFeedbacks
- Count
: MoreMountains.Tools.MMReorderableArray< T >
- CrouchButton
: MoreMountains.TopDownEngine.InputManager
- CurrentAim
: MoreMountains.TopDownEngine.WeaponAim
- CurrentAimAbsolute
: MoreMountains.TopDownEngine.WeaponAim
- CurrentAngle
: MoreMountains.TopDownEngine.WeaponAim
- CurrentAngleAbsolute
: MoreMountains.TopDownEngine.WeaponAim
- CurrentAngleRelative
: MoreMountains.TopDownEngine.WeaponAim
, MoreMountains.TopDownEngine.WeaponAim2D
- CurrentDirection
: MoreMountains.TopDownEngine.CharacterOrientation3D
- CurrentGridPosition
: MoreMountains.TopDownEngine.CharacterGridMovement
- CurrentIndex
: MoreMountains.Tools.MMCircularList< T >
- CurrentItem
: MoreMountains.InventoryEngine.InventorySlot
- CurrentlySelectedInventorySlot
: MoreMountains.InventoryEngine.InventoryInputManager
- CurrentPosition
: MoreMountains.Tools.MMAim
- CurrentRotation
: MoreMountains.TopDownEngine.WeaponAim
- CurrentSpeed
: MoreMountains.Tools.MMPathMovement
- CurrentStars
: MoreMountains.TopDownEngine.DeadlineProgressManager
- CurrentState
: MoreMountains.Tools.AIBrain
, MoreMountains.Tools.MMStateMachine< T >
- CurrentSwitchState
: MoreMountains.MMInterface.MMSwitch
, MoreMountains.TopDownEngine.Switch
- CurrentValue
: MoreMountains.Feedbacks.MMSpringColor
, MoreMountains.Feedbacks.MMSpringDefinition< T >
, MoreMountains.Feedbacks.MMSpringFloat
, MoreMountains.Feedbacks.MMSpringVector2
, MoreMountains.Feedbacks.MMSpringVector3
, MoreMountains.Feedbacks.MMSpringVector4< T >
, MoreMountains.MMInterface.MMSpriteReplace