TopDown Engine v4.5
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MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions Struct Reference

Public Member Functions

 PlayerControlsActions (@TopDownEngineInputActions wrapper)
InputActionMap Get ()
void Enable ()
void Disable ()
void AddCallbacks (IPlayerControlsActions instance)
void RemoveCallbacks (IPlayerControlsActions instance)
void SetCallbacks (IPlayerControlsActions instance)

Static Public Member Functions

static implicit operator InputActionMap (PlayerControlsActions set)

Properties

InputAction PrimaryMovement [get]
InputAction SecondaryMovement [get]
InputAction Jump [get]
InputAction Run [get]
InputAction Dash [get]
InputAction Crouch [get]
InputAction Shoot [get]
InputAction SecondaryShoot [get]
InputAction Interact [get]
InputAction Reload [get]
InputAction Pause [get]
InputAction SwitchWeapon [get]
InputAction SwitchCharacter [get]
InputAction TimeControl [get]
InputAction CameraRotation [get]
bool enabled [get]

Constructor & Destructor Documentation

◆ PlayerControlsActions()

MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.PlayerControlsActions ( @TopDownEngineInputActions wrapper)

Member Function Documentation

◆ AddCallbacks()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.AddCallbacks ( IPlayerControlsActions instance)

◆ Disable()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.Disable ( )

◆ Enable()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.Enable ( )

◆ Get()

InputActionMap MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.Get ( )

◆ operator InputActionMap()

implicit MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.operator InputActionMap ( PlayerControlsActions set)
static

◆ RemoveCallbacks()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.RemoveCallbacks ( IPlayerControlsActions instance)

◆ SetCallbacks()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.SetCallbacks ( IPlayerControlsActions instance)

Property Documentation

◆ CameraRotation

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.CameraRotation
get

◆ Crouch

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.Crouch
get

◆ Dash

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.Dash
get

◆ enabled

bool MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.enabled
get

◆ Interact

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.Interact
get

◆ Jump

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.Jump
get

◆ Pause

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.Pause
get

◆ PrimaryMovement

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.PrimaryMovement
get

◆ Reload

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.Reload
get

◆ Run

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.Run
get

◆ SecondaryMovement

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.SecondaryMovement
get

◆ SecondaryShoot

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.SecondaryShoot
get

◆ Shoot

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.Shoot
get

◆ SwitchCharacter

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.SwitchCharacter
get

◆ SwitchWeapon

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.SwitchWeapon
get

◆ TimeControl

InputAction MoreMountains.TopDownEngine.TopDownEngineInputActions.PlayerControlsActions.TimeControl
get

The documentation for this struct was generated from the following file: