TopDown Engine  v3.6
MoreMountains.TopDownEngine.CharacterSurfaceSounds.CharacterSurfaceSoundsItems Class Reference

Public Attributes

string ID
 an ID to identify this surface in the list. Not used by anything but makes the list more readable More...
 
LayerMask Layers
 the list of layers that identify this surface More...
 
bool UseTag
 whether or not to use a tag to identify this surface or just rely only on the layer More...
 
string Tag
 if using tags, the Tag that should be on this surface to identify it (on top of the layer) More...
 
AudioClip WalkSound
 the sound to use for walking when on this surface More...
 
AudioClip RunSound
 the sound to use for running when on this surface More...
 
UnityEvent OnEnterSurfaceFeedbacks
 a UnityEvent that will trigger when entering this surface More...
 
UnityEvent OnExitSurfaceFeedbacks
 a UnityEvent that will trigger when exiting this surface More...
 

Member Data Documentation

◆ ID

string MoreMountains.TopDownEngine.CharacterSurfaceSounds.CharacterSurfaceSoundsItems.ID

an ID to identify this surface in the list. Not used by anything but makes the list more readable

◆ Layers

LayerMask MoreMountains.TopDownEngine.CharacterSurfaceSounds.CharacterSurfaceSoundsItems.Layers

the list of layers that identify this surface

◆ OnEnterSurfaceFeedbacks

UnityEvent MoreMountains.TopDownEngine.CharacterSurfaceSounds.CharacterSurfaceSoundsItems.OnEnterSurfaceFeedbacks

a UnityEvent that will trigger when entering this surface

◆ OnExitSurfaceFeedbacks

UnityEvent MoreMountains.TopDownEngine.CharacterSurfaceSounds.CharacterSurfaceSoundsItems.OnExitSurfaceFeedbacks

a UnityEvent that will trigger when exiting this surface

◆ RunSound

AudioClip MoreMountains.TopDownEngine.CharacterSurfaceSounds.CharacterSurfaceSoundsItems.RunSound

the sound to use for running when on this surface

◆ Tag

string MoreMountains.TopDownEngine.CharacterSurfaceSounds.CharacterSurfaceSoundsItems.Tag

if using tags, the Tag that should be on this surface to identify it (on top of the layer)

◆ UseTag

bool MoreMountains.TopDownEngine.CharacterSurfaceSounds.CharacterSurfaceSoundsItems.UseTag

whether or not to use a tag to identify this surface or just rely only on the layer

◆ WalkSound

AudioClip MoreMountains.TopDownEngine.CharacterSurfaceSounds.CharacterSurfaceSoundsItems.WalkSound

the sound to use for walking when on this surface


The documentation for this class was generated from the following file: