TopDown Engine  v4.1
CharacterSurfaceSounds.cs File Reference

Classes

class  MoreMountains.TopDownEngine.CharacterSurfaceSounds
 Add this component to a character and it'll let you define a number of surfaces and associate walk and run sounds to them It will also let you trigger events when entering or exiting these surfaces Important : Surfaces are evaluated from top to bottom. The first surface definition that matches the current detected ground will be considered the current surface. So make sure your order them accordingly. More...
 
class  MoreMountains.TopDownEngine.CharacterSurfaceSounds.CharacterSurfaceSoundsItems
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.TopDownEngine