TopDown Engine
v4.1
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Classes | |
class | MoreMountains.InventoryEngine.InventoryInputActions |
This class lets you bind keys to specific slots in a target inventory, and associate an action to execute when that key is pressed. A typical use case would be a weapon bar, where pressing 1 equips a gun, pressing 2 equips a shotgun, etc. Coincidentally, that's what the PixelRogueWeaponBar demo scene demonstrates. More... | |
class | MoreMountains.InventoryEngine.InventoryInputActions.InventoryInputActionsBindings |
A class used to store slot / key / action bindings More... | |
Namespaces | |
namespace | MoreMountains |
namespace | MoreMountains.InventoryEngine |