TopDown Engine  v4.1
MoreMountains.TopDownEngine.DeadlineProgress Class Reference

A serializable entity used to store progress : a list of scenes with their internal status (see above), how many lives are left, and how much we can have More...

Public Attributes

string StoredCharacterName
 
int InitialMaximumLives = 0
 
int InitialCurrentLives = 0
 
int MaximumLives = 0
 
int CurrentLives = 0
 
DeadlineScene[] Scenes
 
string[] Collectibles
 

Detailed Description

A serializable entity used to store progress : a list of scenes with their internal status (see above), how many lives are left, and how much we can have

Member Data Documentation

◆ Collectibles

string [] MoreMountains.TopDownEngine.DeadlineProgress.Collectibles

◆ CurrentLives

int MoreMountains.TopDownEngine.DeadlineProgress.CurrentLives = 0

◆ InitialCurrentLives

int MoreMountains.TopDownEngine.DeadlineProgress.InitialCurrentLives = 0

◆ InitialMaximumLives

int MoreMountains.TopDownEngine.DeadlineProgress.InitialMaximumLives = 0

◆ MaximumLives

int MoreMountains.TopDownEngine.DeadlineProgress.MaximumLives = 0

◆ Scenes

DeadlineScene [] MoreMountains.TopDownEngine.DeadlineProgress.Scenes

◆ StoredCharacterName

string MoreMountains.TopDownEngine.DeadlineProgress.StoredCharacterName

The documentation for this class was generated from the following file: