TopDown Engine v4.5
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MoreMountains.TopDownEngine.CrouchZone Class Reference

Add this zone to a trigger collider and it'll automatically trigger a crouch on your 3D character on entry. More...

Inheritance diagram for MoreMountains.TopDownEngine.CrouchZone:
MoreMountains.TopDownEngine.TopDownMonoBehaviour MoreMountains.Tools.MMMonoBehaviour

Protected Member Functions

virtual void Start ()
 On start we make sure our collider is set to trigger.
virtual void OnTriggerEnter (Collider collider)
 On enter we force crouch if we can.
virtual void OnTriggerExit (Collider collider)
 On exit we stop force crouching.

Protected Attributes

CharacterCrouch _characterCrouch

Detailed Description

Add this zone to a trigger collider and it'll automatically trigger a crouch on your 3D character on entry.

Member Function Documentation

◆ OnTriggerEnter()

virtual void MoreMountains.TopDownEngine.CrouchZone.OnTriggerEnter ( Collider collider)
protectedvirtual

On enter we force crouch if we can.

Parameters
collider

◆ OnTriggerExit()

virtual void MoreMountains.TopDownEngine.CrouchZone.OnTriggerExit ( Collider collider)
protectedvirtual

On exit we stop force crouching.

Parameters
collider

◆ Start()

virtual void MoreMountains.TopDownEngine.CrouchZone.Start ( )
protectedvirtual

On start we make sure our collider is set to trigger.

Member Data Documentation

◆ _characterCrouch

CharacterCrouch MoreMountains.TopDownEngine.CrouchZone._characterCrouch
protected

The documentation for this class was generated from the following file:
  • H:/Code/MoreMountains/topdownengine/Assets/TopDownEngine/Common/Scripts/Environment/CrouchZone.cs