Persistent singleton.
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virtual void | Awake () |
| On awake, we check if there's already a copy of the object in the scene. If there's one, we destroy it. More...
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virtual void | InitializeSingleton () |
| Initializes the singleton. More...
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◆ Awake()
◆ InitializeSingleton()
Initializes the singleton.
◆ _enabled
◆ _instance
◆ AutomaticallyUnparentOnAwake
if this is true, this singleton will auto detach if it finds itself parented on awake
◆ Current
◆ HasInstance
◆ Instance
Singleton design pattern
The instance.
The documentation for this class was generated from the following file:
- F:/Github/Store/TopDownEngine/Assets/TopDownEngine/ThirdParty/MoreMountains/MMTools/Core/MMSingletons/MMPersistentSingleton.cs