|
TopDown Engine
v4.4
|
Classes | |
| class | MoreMountains.Tools.AITransition |
| Transitions are a combination of one or more decisions and destination states whether or not these transitions are true or false. An example of a transition could be "_if an enemy gets in range, transition to the Shooting state_". More... | |
Namespaces | |
| namespace | MoreMountains |
| namespace | MoreMountains.Tools |