TopDown Engine  v3.6
MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions Interface Reference

Public Member Functions

void OnPrimaryMovement (InputAction.CallbackContext context)
 
void OnSecondaryMovement (InputAction.CallbackContext context)
 
void OnJump (InputAction.CallbackContext context)
 
void OnRun (InputAction.CallbackContext context)
 
void OnDash (InputAction.CallbackContext context)
 
void OnCrouch (InputAction.CallbackContext context)
 
void OnShoot (InputAction.CallbackContext context)
 
void OnSecondaryShoot (InputAction.CallbackContext context)
 
void OnInteract (InputAction.CallbackContext context)
 
void OnReload (InputAction.CallbackContext context)
 
void OnPause (InputAction.CallbackContext context)
 
void OnSwitchWeapon (InputAction.CallbackContext context)
 
void OnSwitchCharacter (InputAction.CallbackContext context)
 
void OnTimeControl (InputAction.CallbackContext context)
 
void OnCameraRotation (InputAction.CallbackContext context)
 

Member Function Documentation

◆ OnCameraRotation()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnCameraRotation ( InputAction.CallbackContext  context)

◆ OnCrouch()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnCrouch ( InputAction.CallbackContext  context)

◆ OnDash()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnDash ( InputAction.CallbackContext  context)

◆ OnInteract()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnInteract ( InputAction.CallbackContext  context)

◆ OnJump()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnJump ( InputAction.CallbackContext  context)

◆ OnPause()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnPause ( InputAction.CallbackContext  context)

◆ OnPrimaryMovement()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnPrimaryMovement ( InputAction.CallbackContext  context)

◆ OnReload()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnReload ( InputAction.CallbackContext  context)

◆ OnRun()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnRun ( InputAction.CallbackContext  context)

◆ OnSecondaryMovement()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnSecondaryMovement ( InputAction.CallbackContext  context)

◆ OnSecondaryShoot()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnSecondaryShoot ( InputAction.CallbackContext  context)

◆ OnShoot()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnShoot ( InputAction.CallbackContext  context)

◆ OnSwitchCharacter()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnSwitchCharacter ( InputAction.CallbackContext  context)

◆ OnSwitchWeapon()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnSwitchWeapon ( InputAction.CallbackContext  context)

◆ OnTimeControl()

void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnTimeControl ( InputAction.CallbackContext  context)

The documentation for this interface was generated from the following file: