◆ OnCameraRotation()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnCameraRotation |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnCrouch()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnCrouch |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnDash()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnDash |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnInteract()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnInteract |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnJump()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnJump |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnPause()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnPause |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnPrimaryMovement()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnPrimaryMovement |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnReload()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnReload |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnRun()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnRun |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnSecondaryMovement()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnSecondaryMovement |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnSecondaryShoot()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnSecondaryShoot |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnShoot()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnShoot |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnSwitchCharacter()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnSwitchCharacter |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnSwitchWeapon()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnSwitchWeapon |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnTimeControl()
void MoreMountains.TopDownEngine.TopDownEngineInputActions.IPlayerControlsActions.OnTimeControl |
( |
InputAction.CallbackContext |
context | ) |
|
The documentation for this interface was generated from the following file: