A class that modifies the y scale of crates in the Explodudes demo scene
More...
|
virtual void | Start () |
| On Start we randomize our y scale for aesthetic considerations only More...
|
|
A class that modifies the y scale of crates in the Explodudes demo scene
◆ Start()
virtual void MoreMountains.TopDownEngine.ExplodudesCrate.Start |
( |
| ) |
|
|
protectedvirtual |
On Start we randomize our y scale for aesthetic considerations only
◆ _newScale
Vector3 MoreMountains.TopDownEngine.ExplodudesCrate._newScale = Vector3.one |
|
protected |
◆ MaxHeight
const float MoreMountains.TopDownEngine.ExplodudesCrate.MaxHeight = 1.1f |
|
staticprotected |
◆ MinHeight
const float MoreMountains.TopDownEngine.ExplodudesCrate.MinHeight = 0.8f |
|
staticprotected |
The documentation for this class was generated from the following file:
- F:/Github/Store/TopDownEngine/Assets/TopDownEngine/Demos/Explodudes/Scripts/ExplodudesCrate.cs