◆ Initialization()
| virtual void MoreMountains.TopDownEngine.DeadlineDoor.Initialization |
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| ) |
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protectedvirtual |
◆ IsLeft()
| virtual bool MoreMountains.TopDownEngine.DeadlineDoor.IsLeft |
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Vector3 | otherPosition | ) |
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protectedvirtual |
◆ OnTriggerEnter2D()
| void MoreMountains.TopDownEngine.DeadlineDoor.OnTriggerEnter2D |
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Collider2D | other | ) |
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protected |
◆ RotateDoor()
| virtual IEnumerator MoreMountains.TopDownEngine.DeadlineDoor.RotateDoor |
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float | currentAngle, |
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float | targetAngle ) |
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protectedvirtual |
◆ Start()
| virtual void MoreMountains.TopDownEngine.DeadlineDoor.Start |
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| ) |
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protectedvirtual |
◆ _boxCollider2D
| BoxCollider2D MoreMountains.TopDownEngine.DeadlineDoor._boxCollider2D |
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protected |
◆ _newAngles
| Vector3 MoreMountains.TopDownEngine.DeadlineDoor._newAngles |
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protected |
◆ _rotating
| bool MoreMountains.TopDownEngine.DeadlineDoor._rotating = false |
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protected |
◆ _vectorA
| Vector3 MoreMountains.TopDownEngine.DeadlineDoor._vectorA |
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protected |
◆ _vectorB
| Vector3 MoreMountains.TopDownEngine.DeadlineDoor._vectorB |
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protected |
◆ DoorMovementDuration
| float MoreMountains.TopDownEngine.DeadlineDoor.DoorMovementDuration = 0.3f |
◆ MovementCurve
◆ OpenAngle
| float MoreMountains.TopDownEngine.DeadlineDoor.OpenAngle = 100f |
The documentation for this class was generated from the following file:
- H:/Code/MoreMountains/topdownengine/Assets/TopDownEngine/Demos/Deadline/Scripts/DeadlineDoor.cs