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TopDown Engine v4.5
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The various states you can use to check if your character is doing something at the current frame. More...
Public Types | |
| enum | CharacterConditions { Normal , ControlledMovement , Frozen , Paused , Dead , Stunned } |
| The possible character conditions. More... | |
| enum | MovementStates { Null , Idle , Falling , Walking , Running , Crouching , Crawling , Dashing , Jumping , FallingDownHole } |
The various states you can use to check if your character is doing something at the current frame.