TopDown Engine v4.3
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The various states you can use to check if your character is doing something at the current frame More...
Public Types | |
enum | CharacterConditions { Normal , ControlledMovement , Frozen , Paused , Dead , Stunned } |
The possible character conditions. More... | |
enum | MovementStates { Null , Idle , Falling , Walking , Running , Crouching , Crawling , Dashing , Jetpacking , Jumping , Pushing , DoubleJumping , Attacking , FallingDownHole } |
The various states you can use to check if your character is doing something at the current frame