TopDown Engine  v3.6
MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityListener Class Reference

Add this to a Cinemachine virtual camera and it'll be able to listen to MMCinemachinePriorityEvent, usually triggered by a MMFeedbackCinemachineTransition More...

Inheritance diagram for MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityListener:

Public Member Functions

virtual float GetTime ()
 
virtual float GetDeltaTime ()
 

Public Attributes

TimescaleModes TimescaleMode = TimescaleModes.Scaled
 
MMChannelModes ChannelMode = MMChannelModes.Int
 
int Channel = 0
 the channel to listen to - has to match the one on the feedback More...
 
MMChannel MMChannelDefinition = null
 

Detailed Description

Add this to a Cinemachine virtual camera and it'll be able to listen to MMCinemachinePriorityEvent, usually triggered by a MMFeedbackCinemachineTransition

Member Function Documentation

◆ GetDeltaTime()

virtual float MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityListener.GetDeltaTime ( )
virtual

◆ GetTime()

virtual float MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityListener.GetTime ( )
virtual

Member Data Documentation

◆ Channel

int MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityListener.Channel = 0

the channel to listen to - has to match the one on the feedback

◆ ChannelMode

MMChannelModes MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityListener.ChannelMode = MMChannelModes.Int

◆ MMChannelDefinition

MMChannel MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityListener.MMChannelDefinition = null

the MMChannel definition asset to use to listen for events. The feedbacks targeting this shaker will have to reference that same MMChannel definition to receive events - to create a MMChannel, right click anywhere in your project (usually in a Data folder) and go MoreMountains > MMChannel, then name it with some unique name

◆ TimescaleMode

TimescaleModes MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityListener.TimescaleMode = TimescaleModes.Scaled

The documentation for this class was generated from the following file: