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TopDown Engine
v4.4
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Classes | |
| class | MoreMountains.TopDownEngine.CharacterHandleSecondaryWeapon |
| Add this class to a character so it can use weapons Note that this component will trigger animations (if their parameter is present in the Animator), based on the current weapon's Animations Animator parameters : defined from the Weapon's inspector More... | |
Namespaces | |
| namespace | MoreMountains |
| namespace | MoreMountains.TopDownEngine |