TopDown Engine
v4.1
|
Classes | |
class | MoreMountains.TopDownEngine.CharacterHandleSecondaryWeapon |
Add this class to a character so it can use weapons Note that this component will trigger animations (if their parameter is present in the Animator), based on the current weapon's Animations Animator parameters : defined from the Weapon's inspector More... | |
Namespaces | |
namespace | MoreMountains |
namespace | MoreMountains.TopDownEngine |