TopDown Engine  v3.6
UnityEditor.AI.NavMeshAssetManager Class Reference
Inheritance diagram for UnityEditor.AI.NavMeshAssetManager:

Classes

struct  AsyncBakeOperation
 

Public Member Functions

void StartBakingSurfaces (UnityEngine.Object[] surfaces)
 
bool IsSurfaceBaking (NavMeshSurface surface)
 
void ClearSurfaces (UnityEngine.Object[] surfaces)
 

Member Function Documentation

◆ ClearSurfaces()

void UnityEditor.AI.NavMeshAssetManager.ClearSurfaces ( UnityEngine.Object[]  surfaces)

◆ IsSurfaceBaking()

bool UnityEditor.AI.NavMeshAssetManager.IsSurfaceBaking ( NavMeshSurface  surface)

◆ StartBakingSurfaces()

void UnityEditor.AI.NavMeshAssetManager.StartBakingSurfaces ( UnityEngine.Object[]  surfaces)

The documentation for this class was generated from the following file: