TopDown Engine v4.5
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MoreMountains.TopDownEngine.DeadlineStartMenuButton Class Reference
Inheritance diagram for MoreMountains.TopDownEngine.DeadlineStartMenuButton:
MoreMountains.TopDownEngine.TopDownMonoBehaviour MoreMountains.Tools.MMMonoBehaviour

Public Types

enum  Types { NewGame , Continue }

Public Member Functions

virtual void GoToLevel ()
virtual void DeleteProgress ()

Public Attributes

Types Type = Types.NewGame
string CharacterSelectionSceneName = "DeadlineCharacterSelection"
string LevelSelectionSceneName = "DeadlineLevelSelection"
string SaveFolderName = "InventoryEngine"
 the folder containing the InventoryEngine data to erase when starting a new game
bool DeleteProgressButton

Protected Member Functions

virtual void Start ()
virtual bool ProgressExists ()

Protected Attributes

Button _button

Member Enumeration Documentation

◆ Types

Enumerator
NewGame 
Continue 

Member Function Documentation

◆ DeleteProgress()

virtual void MoreMountains.TopDownEngine.DeadlineStartMenuButton.DeleteProgress ( )
virtual

◆ GoToLevel()

virtual void MoreMountains.TopDownEngine.DeadlineStartMenuButton.GoToLevel ( )
virtual

◆ ProgressExists()

virtual bool MoreMountains.TopDownEngine.DeadlineStartMenuButton.ProgressExists ( )
protectedvirtual

◆ Start()

virtual void MoreMountains.TopDownEngine.DeadlineStartMenuButton.Start ( )
protectedvirtual

Member Data Documentation

◆ _button

Button MoreMountains.TopDownEngine.DeadlineStartMenuButton._button
protected

◆ CharacterSelectionSceneName

string MoreMountains.TopDownEngine.DeadlineStartMenuButton.CharacterSelectionSceneName = "DeadlineCharacterSelection"

◆ DeleteProgressButton

bool MoreMountains.TopDownEngine.DeadlineStartMenuButton.DeleteProgressButton

◆ LevelSelectionSceneName

string MoreMountains.TopDownEngine.DeadlineStartMenuButton.LevelSelectionSceneName = "DeadlineLevelSelection"

◆ SaveFolderName

string MoreMountains.TopDownEngine.DeadlineStartMenuButton.SaveFolderName = "InventoryEngine"

the folder containing the InventoryEngine data to erase when starting a new game

◆ Type

Types MoreMountains.TopDownEngine.DeadlineStartMenuButton.Type = Types.NewGame

The documentation for this class was generated from the following file: