TopDown Engine  v3.6
MoreMountains.TopDownEngine.AIActionDoNothing Class Reference

As the name implies, an action that does nothing. Just waits there. More...

Inheritance diagram for MoreMountains.TopDownEngine.AIActionDoNothing:
MoreMountains.Tools.AIAction

Public Member Functions

override void PerformAction ()
 On PerformAction we do nothing More...
 
- Public Member Functions inherited from MoreMountains.Tools.AIAction
virtual void Initialization ()
 Initializes the action. Meant to be overridden More...
 
virtual void OnEnterState ()
 Describes what happens when the brain enters the state this action is in. Meant to be overridden. More...
 
virtual void OnExitState ()
 Describes what happens when the brain exits the state this action is in. Meant to be overridden. More...
 

Additional Inherited Members

- Public Types inherited from MoreMountains.Tools.AIAction
enum  InitializationModes { InitializationModes.EveryTime, InitializationModes.OnlyOnce }
 
- Public Attributes inherited from MoreMountains.Tools.AIAction
InitializationModes InitializationMode
 
string Label
 a label you can set to organize your AI Actions, not used by anything else More...
 
- Protected Member Functions inherited from MoreMountains.Tools.AIAction
virtual void Awake ()
 On Awake we grab our AIBrain More...
 
- Protected Attributes inherited from MoreMountains.Tools.AIAction
bool _initialized
 
AIBrain _brain
 
- Properties inherited from MoreMountains.Tools.AIAction
virtual bool ActionInProgress [get, set]
 
virtual bool ShouldInitialize [get]
 

Detailed Description

As the name implies, an action that does nothing. Just waits there.

Member Function Documentation

◆ PerformAction()

override void MoreMountains.TopDownEngine.AIActionDoNothing.PerformAction ( )
virtual

On PerformAction we do nothing

Implements MoreMountains.Tools.AIAction.


The documentation for this class was generated from the following file: