TopDown Engine  v4.0
MoreMountains.TopDownEngine.AIActionCrouchStart Class Reference

This action forces the character to crouch if it can More...

Inheritance diagram for MoreMountains.TopDownEngine.AIActionCrouchStart:
MoreMountains.Tools.AIAction

Public Member Functions

override void Initialization ()
 Grabs dependencies More...
 
override void PerformAction ()
 On PerformAction we crouch More...
 
- Public Member Functions inherited from MoreMountains.Tools.AIAction
virtual void OnEnterState ()
 Describes what happens when the brain enters the state this action is in. Meant to be overridden. More...
 
virtual void OnExitState ()
 Describes what happens when the brain exits the state this action is in. Meant to be overridden. More...
 

Protected Attributes

CharacterCrouch _characterCrouch
 
Character _character
 
- Protected Attributes inherited from MoreMountains.Tools.AIAction
bool _initialized
 
AIBrain _brain
 

Additional Inherited Members

- Public Types inherited from MoreMountains.Tools.AIAction
enum  InitializationModes { InitializationModes.EveryTime, InitializationModes.OnlyOnce }
 
- Public Attributes inherited from MoreMountains.Tools.AIAction
InitializationModes InitializationMode
 whether initialization should happen only once, or every time the brain is reset More...
 
string Label
 a label you can set to organize your AI Actions, not used by anything else More...
 
- Protected Member Functions inherited from MoreMountains.Tools.AIAction
virtual void Awake ()
 On Awake we grab our AIBrain More...
 
- Properties inherited from MoreMountains.Tools.AIAction
virtual bool ActionInProgress [get, set]
 
virtual bool ShouldInitialize [get]
 

Detailed Description

This action forces the character to crouch if it can

Member Function Documentation

◆ Initialization()

override void MoreMountains.TopDownEngine.AIActionCrouchStart.Initialization ( )
virtual

Grabs dependencies

Reimplemented from MoreMountains.Tools.AIAction.

◆ PerformAction()

override void MoreMountains.TopDownEngine.AIActionCrouchStart.PerformAction ( )
virtual

On PerformAction we crouch

Implements MoreMountains.Tools.AIAction.

Member Data Documentation

◆ _character

Character MoreMountains.TopDownEngine.AIActionCrouchStart._character
protected

◆ _characterCrouch

CharacterCrouch MoreMountains.TopDownEngine.AIActionCrouchStart._characterCrouch
protected

The documentation for this class was generated from the following file: