_loadedInventoryItem | MoreMountains.InventoryEngine.Inventory | protected |
_resourceItemPath | MoreMountains.InventoryEngine.Inventory | static |
_saveFileExtension | MoreMountains.InventoryEngine.Inventory | static |
_saveFolderName | MoreMountains.InventoryEngine.Inventory | static |
AddItem(InventoryItem itemToAdd, int quantity) | MoreMountains.InventoryEngine.Inventory | virtual |
AddItemAt(InventoryItem itemToAdd, int quantity, int destinationIndex) | MoreMountains.InventoryEngine.Inventory | virtual |
AddItemToArray(InventoryItem itemToAdd, int quantity) | MoreMountains.InventoryEngine.Inventory | protectedvirtual |
Awake() | MoreMountains.InventoryEngine.Inventory | protectedvirtual |
CapMaxQuantity(InventoryItem itemToAdd, int newQuantity) | MoreMountains.InventoryEngine.Inventory | virtual |
Content | MoreMountains.InventoryEngine.Inventory | |
DestroyItem(int i) | MoreMountains.InventoryEngine.Inventory | virtual |
DestroyItem(InventoryItem item, int index, InventorySlot slot=null) | MoreMountains.InventoryEngine.Inventory | virtual |
DetermineSaveName() | MoreMountains.InventoryEngine.Inventory | protectedvirtual |
DrawContentInInspector | MoreMountains.InventoryEngine.Inventory | |
DropItem(InventoryItem item, int index, InventorySlot slot=null) | MoreMountains.InventoryEngine.Inventory | virtual |
EmptyInventory() | MoreMountains.InventoryEngine.Inventory | virtual |
EquipItem(InventoryItem item, int index, InventorySlot slot=null) | MoreMountains.InventoryEngine.Inventory | virtual |
ExtractSerializedInventory(SerializedInventory serializedInventory) | MoreMountains.InventoryEngine.Inventory | protectedvirtual |
FillSerializedInventory(SerializedInventory serializedInventory) | MoreMountains.InventoryEngine.Inventory | protectedvirtual |
FindInventory(string inventoryName, string playerID) | MoreMountains.InventoryEngine.Inventory | static |
GetQuantity(string searchedItemID) | MoreMountains.InventoryEngine.Inventory | virtual |
InitializeStatics() | MoreMountains.InventoryEngine.Inventory | protectedstatic |
InventoryContains(string searchedItemID) | MoreMountains.InventoryEngine.Inventory | virtual |
InventoryContains(MoreMountains.InventoryEngine.ItemClasses searchedClass) | MoreMountains.InventoryEngine.Inventory | virtual |
InventoryType | MoreMountains.InventoryEngine.Inventory | |
InventoryTypes enum name | MoreMountains.InventoryEngine.Inventory | |
IsFull | MoreMountains.InventoryEngine.Inventory | |
LoadSavedInventory() | MoreMountains.InventoryEngine.Inventory | virtual |
MoveItem(int startIndex, int endIndex) | MoreMountains.InventoryEngine.Inventory | virtual |
MoveItemToInventory(int startIndex, Inventory targetInventory, int endIndex=-1) | MoreMountains.InventoryEngine.Inventory | virtual |
NumberOfFilledSlots | MoreMountains.InventoryEngine.Inventory | |
NumberOfFreeSlots | MoreMountains.InventoryEngine.Inventory | |
NumberOfStackableSlots(string searchedItemID, int maxStackSize) | MoreMountains.InventoryEngine.Inventory | |
OnDisable() | MoreMountains.InventoryEngine.Inventory | protectedvirtual |
OnEnable() | MoreMountains.InventoryEngine.Inventory | protectedvirtual |
OnMMEvent(MMInventoryEvent inventoryEvent) | MoreMountains.InventoryEngine.Inventory | virtual |
OnMMEvent(MMGameEvent gameEvent) | MoreMountains.InventoryEngine.Inventory | virtual |
MMEventListener< MMInventoryEvent >.OnMMEvent(T eventType) | MoreMountains.Tools.MMEventListener< MMInventoryEvent > | |
MMEventListener< MMGameEvent >.OnMMEvent(T eventType) | MoreMountains.Tools.MMEventListener< MMGameEvent > | |
Owner | MoreMountains.InventoryEngine.Inventory | |
Persistent | MoreMountains.InventoryEngine.Inventory | |
PlayerID | MoreMountains.InventoryEngine.Inventory | |
RegisteredInventories | MoreMountains.InventoryEngine.Inventory | static |
RegisterInventory() | MoreMountains.InventoryEngine.Inventory | protectedvirtual |
RemoveItem(int i, int quantity) | MoreMountains.InventoryEngine.Inventory | virtual |
RemoveItemByID(string itemID, int quantity) | MoreMountains.InventoryEngine.Inventory | virtual |
RemoveItemFromArray(int i) | MoreMountains.InventoryEngine.Inventory | protectedvirtual |
ResetSavedInventory() | MoreMountains.InventoryEngine.Inventory | virtual |
ResetThisInventorySaveOnStart | MoreMountains.InventoryEngine.Inventory | |
ResizeArray(int newSize) | MoreMountains.InventoryEngine.Inventory | virtual |
SaveInventory() | MoreMountains.InventoryEngine.Inventory | virtual |
SetOwner(GameObject newOwner) | MoreMountains.InventoryEngine.Inventory | virtual |
TargetTransform | MoreMountains.InventoryEngine.Inventory | |
UnEquipItem(InventoryItem item, int index, InventorySlot slot=null) | MoreMountains.InventoryEngine.Inventory | virtual |
UseItem(InventoryItem item, int index, InventorySlot slot=null) | MoreMountains.InventoryEngine.Inventory | virtual |
UseItem(string itemName) | MoreMountains.InventoryEngine.Inventory | virtual |