TopDown Engine  v4.1
MMPersistenceManager.cs File Reference

Classes

class  MoreMountains.Tools.MMPersistenceManager
 Add this component to a scene and it'll let you save and load the state of objects that implement the IMMPersistent interface You can create your own classes that implement this interface, or use the MMPersistent class that comes with this package It will save their transform data (position, rotation, scale) and their active state Triggering save and load is done via events, and the manager also emits events every time data is loaded or saved More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.Tools