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TopDown Engine
v4.4
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Classes | |
| class | MoreMountains.Tools.AIActionsList |
| class | MoreMountains.Tools.AITransitionsList |
| struct | MoreMountains.Tools.AIStateEvent |
| class | MoreMountains.Tools.AIState |
| A State is a combination of one or more actions, and one or more transitions. An example of a state could be "_patrolling until an enemy gets in range_". More... | |
Namespaces | |
| namespace | MoreMountains |
| namespace | MoreMountains.Tools |