TopDown Engine v4.5
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MoreMountains.TopDownEngine.HealthChangeEvent Struct Reference

An event triggered every time health values change, for other classes to listen to. More...

Public Member Functions

 HealthChangeEvent (Health affectedHealth, float newHealth)

Static Public Member Functions

static void Trigger (Health affectedHealth, float newHealth)

Public Attributes

Health AffectedHealth
float NewHealth

Static Public Attributes

static HealthChangeEvent e

Detailed Description

An event triggered every time health values change, for other classes to listen to.

Constructor & Destructor Documentation

◆ HealthChangeEvent()

MoreMountains.TopDownEngine.HealthChangeEvent.HealthChangeEvent ( Health affectedHealth,
float newHealth )

Member Function Documentation

◆ Trigger()

void MoreMountains.TopDownEngine.HealthChangeEvent.Trigger ( Health affectedHealth,
float newHealth )
static

Member Data Documentation

◆ AffectedHealth

Health MoreMountains.TopDownEngine.HealthChangeEvent.AffectedHealth

◆ e

HealthChangeEvent MoreMountains.TopDownEngine.HealthChangeEvent.e
static

◆ NewHealth

float MoreMountains.TopDownEngine.HealthChangeEvent.NewHealth

The documentation for this struct was generated from the following file:
  • H:/Code/MoreMountains/topdownengine/Assets/TopDownEngine/Common/Scripts/Characters/Health/Health.cs