TopDown Engine  v3.6
MoreMountains.FeedbacksForThirdParty.MMDepthOfFieldShakeEvent_HDRP Struct Reference

An event used to trigger vignette shakes More...

Public Member Functions

delegate void Delegate (float duration, float attenuation=1.0f, MMChannelData channelData=null, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool forwardDirection=true, TimescaleModes timescaleMode=TimescaleModes.Scaled, bool stop=false, bool restore=false, bool animateFocusDistance=false, AnimationCurve shakeFocusDistance=null, float remapFocusDistanceZero=0f, float remapFocusDistanceOne=1f, bool animateNearRangeStart=false, AnimationCurve shakeNearRangeStart=null, float remapNearRangeStartZero=0f, float remapNearRangeStartOne=0f, bool animateNearRangeEnd=false, AnimationCurve shakeNearRangeEnd=null, float remapNearRangeEndZero=0f, float remapNearRangeEndOne=0f, bool animateFarRangeStart=false, AnimationCurve shakeFarRangeStart=null, float remapFarRangeStartZero=0f, float remapFarRangeStartOne=0f, bool animateFarRangeEnd=false, AnimationCurve shakeFarRangeEnd=null, float remapFarRangeEndZero=0f, float remapFarRangeEndOne=0f)
 

Static Public Member Functions

static void Register (Delegate callback)
 
static void Unregister (Delegate callback)
 
static void Trigger (float duration, float attenuation=1.0f, MMChannelData channelData=null, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool forwardDirection=true, TimescaleModes timescaleMode=TimescaleModes.Scaled, bool stop=false, bool restore=false, bool animateFocusDistance=false, AnimationCurve shakeFocusDistance=null, float remapFocusDistanceZero=0f, float remapFocusDistanceOne=1f, bool animateNearRangeStart=false, AnimationCurve shakeNearRangeStart=null, float remapNearRangeStartZero=0f, float remapNearRangeStartOne=0f, bool animateNearRangeEnd=false, AnimationCurve shakeNearRangeEnd=null, float remapNearRangeEndZero=0f, float remapNearRangeEndOne=0f, bool animateFarRangeStart=false, AnimationCurve shakeFarRangeStart=null, float remapFarRangeStartZero=0f, float remapFarRangeStartOne=0f, bool animateFarRangeEnd=false, AnimationCurve shakeFarRangeEnd=null, float remapFarRangeEndZero=0f, float remapFarRangeEndOne=0f)
 

Detailed Description

An event used to trigger vignette shakes

Member Function Documentation

◆ Delegate()

delegate void MoreMountains.FeedbacksForThirdParty.MMDepthOfFieldShakeEvent_HDRP.Delegate ( float  duration,
float  attenuation = 1.0f,
MMChannelData  channelData = null,
bool  resetShakerValuesAfterShake = true,
bool  resetTargetValuesAfterShake = true,
bool  forwardDirection = true,
TimescaleModes  timescaleMode = TimescaleModes.Scaled,
bool  stop = false,
bool  restore = false,
bool  animateFocusDistance = false,
AnimationCurve  shakeFocusDistance = null,
float  remapFocusDistanceZero = 0f,
float  remapFocusDistanceOne = 1f,
bool  animateNearRangeStart = false,
AnimationCurve  shakeNearRangeStart = null,
float  remapNearRangeStartZero = 0f,
float  remapNearRangeStartOne = 0f,
bool  animateNearRangeEnd = false,
AnimationCurve  shakeNearRangeEnd = null,
float  remapNearRangeEndZero = 0f,
float  remapNearRangeEndOne = 0f,
bool  animateFarRangeStart = false,
AnimationCurve  shakeFarRangeStart = null,
float  remapFarRangeStartZero = 0f,
float  remapFarRangeStartOne = 0f,
bool  animateFarRangeEnd = false,
AnimationCurve  shakeFarRangeEnd = null,
float  remapFarRangeEndZero = 0f,
float  remapFarRangeEndOne = 0f 
)

◆ Register()

static void MoreMountains.FeedbacksForThirdParty.MMDepthOfFieldShakeEvent_HDRP.Register ( Delegate  callback)
static

◆ Trigger()

static void MoreMountains.FeedbacksForThirdParty.MMDepthOfFieldShakeEvent_HDRP.Trigger ( float  duration,
float  attenuation = 1.0f,
MMChannelData  channelData = null,
bool  resetShakerValuesAfterShake = true,
bool  resetTargetValuesAfterShake = true,
bool  forwardDirection = true,
TimescaleModes  timescaleMode = TimescaleModes.Scaled,
bool  stop = false,
bool  restore = false,
bool  animateFocusDistance = false,
AnimationCurve  shakeFocusDistance = null,
float  remapFocusDistanceZero = 0f,
float  remapFocusDistanceOne = 1f,
bool  animateNearRangeStart = false,
AnimationCurve  shakeNearRangeStart = null,
float  remapNearRangeStartZero = 0f,
float  remapNearRangeStartOne = 0f,
bool  animateNearRangeEnd = false,
AnimationCurve  shakeNearRangeEnd = null,
float  remapNearRangeEndZero = 0f,
float  remapNearRangeEndOne = 0f,
bool  animateFarRangeStart = false,
AnimationCurve  shakeFarRangeStart = null,
float  remapFarRangeStartZero = 0f,
float  remapFarRangeStartOne = 0f,
bool  animateFarRangeEnd = false,
AnimationCurve  shakeFarRangeEnd = null,
float  remapFarRangeEndZero = 0f,
float  remapFarRangeEndOne = 0f 
)
static

◆ Unregister()

static void MoreMountains.FeedbacksForThirdParty.MMDepthOfFieldShakeEvent_HDRP.Unregister ( Delegate  callback)
static

The documentation for this struct was generated from the following file: