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| delegate void | Delegate (float shakeDuration, bool relativeValues, bool modifyColor, Gradient colorOverTime, AnimationCurve intensityCurve, float remapIntensityZero, float remapIntensityOne, AnimationCurve rangeCurve, float remapRangeZero, float remapRangeOne, AnimationCurve shadowStrengthCurve, float remapShadowStrengthZero, float remapShadowStrengthOne, float feedbacksIntensity=1.0f, MMChannelData channelData=null, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool useRange=false, float eventRange=0f, Vector3 eventOriginPosition=default(Vector3)) |
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| static void | Register (Delegate callback) |
| static void | Unregister (Delegate callback) |
| static void | Trigger (float shakeDuration, bool relativeValues, bool modifyColor, Gradient colorOverTime, AnimationCurve intensityCurve, float remapIntensityZero, float remapIntensityOne, AnimationCurve rangeCurve, float remapRangeZero, float remapRangeOne, AnimationCurve shadowStrengthCurve, float remapShadowStrengthZero, float remapShadowStrengthOne, float feedbacksIntensity=1.0f, MMChannelData channelData=null, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool useRange=false, float eventRange=0f, Vector3 eventOriginPosition=default(Vector3)) |
◆ Delegate()
| delegate void MoreMountains.Feedbacks.MMLightShakeEvent.Delegate |
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float | shakeDuration, |
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bool | relativeValues, |
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bool | modifyColor, |
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Gradient | colorOverTime, |
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AnimationCurve | intensityCurve, |
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float | remapIntensityZero, |
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float | remapIntensityOne, |
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AnimationCurve | rangeCurve, |
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float | remapRangeZero, |
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float | remapRangeOne, |
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AnimationCurve | shadowStrengthCurve, |
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float | remapShadowStrengthZero, |
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float | remapShadowStrengthOne, |
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float | feedbacksIntensity = 1.0f, |
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MMChannelData | channelData = null, |
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bool | resetShakerValuesAfterShake = true, |
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bool | resetTargetValuesAfterShake = true, |
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bool | useRange = false, |
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float | eventRange = 0f, |
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Vector3 | eventOriginPosition = default(Vector3) ) |
◆ Register()
| void MoreMountains.Feedbacks.MMLightShakeEvent.Register |
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Delegate | callback | ) |
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◆ Trigger()
| void MoreMountains.Feedbacks.MMLightShakeEvent.Trigger |
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float | shakeDuration, |
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bool | relativeValues, |
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bool | modifyColor, |
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Gradient | colorOverTime, |
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AnimationCurve | intensityCurve, |
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float | remapIntensityZero, |
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float | remapIntensityOne, |
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AnimationCurve | rangeCurve, |
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float | remapRangeZero, |
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float | remapRangeOne, |
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AnimationCurve | shadowStrengthCurve, |
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float | remapShadowStrengthZero, |
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float | remapShadowStrengthOne, |
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float | feedbacksIntensity = 1::0f, |
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MMChannelData | channelData = null, |
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bool | resetShakerValuesAfterShake = true, |
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bool | resetTargetValuesAfterShake = true, |
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bool | useRange = false, |
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float | eventRange = 0f, |
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Vector3 | eventOriginPosition = default(Vector3) ) |
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◆ Unregister()
| void MoreMountains.Feedbacks.MMLightShakeEvent.Unregister |
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Delegate | callback | ) |
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The documentation for this struct was generated from the following file:
- H:/Code/MoreMountains/topdownengine/Assets/TopDownEngine/ThirdParty/MoreMountains/MMFeedbacks/MMFeedbacks/Shakers/MMLightShaker.cs