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TopDown Engine v4.5
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Add this class to a box collider 2D and it'll let you define a zone that, when entered, enables a virtual camera, letting you define sections inside your level easily. More...
Public Attributes | |
| bool | RequiresPlayerCharacter = true |
| if this is true, the zone will require colliders that want to trigger it to have a Character components of type Player | |
Protected Attributes | |
| CinemachineCameraController | _cinemachineCameraController |
| Character | _character |
Add this class to a box collider 2D and it'll let you define a zone that, when entered, enables a virtual camera, letting you define sections inside your level easily.
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protected |
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protected |
| bool MoreMountains.TopDownEngine.TopDownCinemachineZone2D.RequiresPlayerCharacter = true |
if this is true, the zone will require colliders that want to trigger it to have a Character components of type Player