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TopDown Engine v4.5
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An ability that casts a cone of vision around the character. More...
Protected Member Functions | |
| virtual void | Awake () |
| On awake, we grab our components. | |
| virtual void | Update () |
| On update, we update our cone of vision. | |
| virtual void | UpdateDirection () |
| Sends the character orientation's angle to the cone of vision. | |
Protected Attributes | |
| MMConeOfVision | _coneOfVision |
| MMConeOfVision2D | _coneOfVision2D |
| CharacterOrientation2D | _characterOrientation2D |
| CharacterOrientation3D | _characterOrientation3D |
| bool | _orientation3D = false |
| bool | _orientation2D = false |
An ability that casts a cone of vision around the character.
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protectedvirtual |
On awake, we grab our components.
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protectedvirtual |
On update, we update our cone of vision.
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protectedvirtual |
Sends the character orientation's angle to the cone of vision.
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