_animationParameter | MoreMountains.TopDownEngine.AppearDisappear | protectedstatic |
_characterInTriggerArea | MoreMountains.TopDownEngine.AppearDisappear | protected |
_collider | MoreMountains.TopDownEngine.AppearDisappear | protected |
_collider2D | MoreMountains.TopDownEngine.AppearDisappear | protected |
_currentState | MoreMountains.TopDownEngine.AppearDisappear | |
_cyclesLeft | MoreMountains.TopDownEngine.AppearDisappear | |
_hiddenDuration | MoreMountains.TopDownEngine.AppearDisappear | protected |
_hiddenToVisibleDuration | MoreMountains.TopDownEngine.AppearDisappear | protected |
_lastStateChangedAt | MoreMountains.TopDownEngine.AppearDisappear | |
_nextChangeIn | MoreMountains.TopDownEngine.AppearDisappear | protected |
_nextFeedback | MoreMountains.TopDownEngine.AppearDisappear | protected |
_nextState | MoreMountains.TopDownEngine.AppearDisappear | |
_visibleDuration | MoreMountains.TopDownEngine.AppearDisappear | protected |
_visibleToHiddenDuration | MoreMountains.TopDownEngine.AppearDisappear | protected |
Activate(bool status) | MoreMountains.TopDownEngine.AppearDisappear | virtual |
Active | MoreMountains.TopDownEngine.AppearDisappear | |
AppearDisappearStates enum name | MoreMountains.TopDownEngine.AppearDisappear | |
ChangeState() | MoreMountains.TopDownEngine.AppearDisappear | virtual |
CyclesAmount | MoreMountains.TopDownEngine.AppearDisappear | |
CyclingMode | MoreMountains.TopDownEngine.AppearDisappear | |
CyclingModes enum name | MoreMountains.TopDownEngine.AppearDisappear | |
DetermineNextState() | MoreMountains.TopDownEngine.AppearDisappear | protectedvirtual |
EnableDisableCollider | MoreMountains.TopDownEngine.AppearDisappear | |
HiddenDuration | MoreMountains.TopDownEngine.AppearDisappear | |
HiddenFeedback | MoreMountains.TopDownEngine.AppearDisappear | |
HiddenToVisibleDuration | MoreMountains.TopDownEngine.AppearDisappear | |
HiddenToVisibleFeedback | MoreMountains.TopDownEngine.AppearDisappear | |
Initialization() | MoreMountains.TopDownEngine.AppearDisappear | protectedvirtual |
InitialOffset | MoreMountains.TopDownEngine.AppearDisappear | |
InitialState | MoreMountains.TopDownEngine.AppearDisappear | |
OnTriggerEnter2D(Collider2D collider) | MoreMountains.TopDownEngine.AppearDisappear | virtual |
PreventAppearWhenCharacterInArea | MoreMountains.TopDownEngine.AppearDisappear | |
PreventDisappearWhenCharacterInArea | MoreMountains.TopDownEngine.AppearDisappear | |
ProcessStateMachine() | MoreMountains.TopDownEngine.AppearDisappear | protectedvirtual |
ProcessTriggerArea() | MoreMountains.TopDownEngine.AppearDisappear | protectedvirtual |
RandomizeDurations() | MoreMountains.TopDownEngine.AppearDisappear | protectedvirtual |
ResetCycling() | MoreMountains.TopDownEngine.AppearDisappear | virtual |
ShowHideModel | MoreMountains.TopDownEngine.AppearDisappear | |
Start() | MoreMountains.TopDownEngine.AppearDisappear | protectedvirtual |
StartMode | MoreMountains.TopDownEngine.AppearDisappear | |
StartModes enum name | MoreMountains.TopDownEngine.AppearDisappear | |
TargetAnimator | MoreMountains.TopDownEngine.AppearDisappear | |
TargetModel | MoreMountains.TopDownEngine.AppearDisappear | |
TriggerArea | MoreMountains.TopDownEngine.AppearDisappear | |
Update() | MoreMountains.TopDownEngine.AppearDisappear | protectedvirtual |
UpdateAnimator | MoreMountains.TopDownEngine.AppearDisappear | |
UpdateBoundComponents(bool visible) | MoreMountains.TopDownEngine.AppearDisappear | protectedvirtual |
VisibleDuration | MoreMountains.TopDownEngine.AppearDisappear | |
VisibleFeedback | MoreMountains.TopDownEngine.AppearDisappear | |
VisibleToHiddenDuration | MoreMountains.TopDownEngine.AppearDisappear | |
VisibleToHiddenFeedback | MoreMountains.TopDownEngine.AppearDisappear | |