TopDown Engine v4.5
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MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP Class Reference


This feedback allows you to control channel mixer's red, green and blue over time.
It requires you have in your scene an object with a Volume
with Channel Mixer active, and a MMChannelMixerShaker_HDRP component. More...

Inheritance diagram for MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP:
MoreMountains.Feedbacks.MMF_Feedback

Public Member Functions

override void AutomaticShakerSetup ()
 Automaticall sets up the post processing profile and shaker.

Public Attributes

float ShakeDuration = 1f
 the duration of the shake, in seconds
bool RelativeIntensity = true
 whether or not to add to the initial intensity
bool ResetShakerValuesAfterShake = true
 whether or not to reset shaker values after shake
bool ResetTargetValuesAfterShake = true
 whether or not to reset the target's values after shake
AnimationCurve ShakeRed = new AnimationCurve(new Keyframe(0, 0), new Keyframe(0.5f, 1), new Keyframe(1, 0))
 the curve used to animate the red value on
float RemapRedZero = 0f
 the value to remap the curve's 0 to
float RemapRedOne = 200f
 the value to remap the curve's 1 to
AnimationCurve ShakeGreen = new AnimationCurve(new Keyframe(0, 0), new Keyframe(0.5f, 1), new Keyframe(1, 0))
 the curve used to animate the green value on
float RemapGreenZero = 0f
 the value to remap the curve's 0 to
float RemapGreenOne = 200f
 the value to remap the curve's 1 to
AnimationCurve ShakeBlue = new AnimationCurve(new Keyframe(0, 0), new Keyframe(0.5f, 1), new Keyframe(1, 0))
 the curve used to animate the blue value on
float RemapBlueZero = 0f
 the value to remap the curve's 0 to
float RemapBlueOne = 200f
 the value to remap the curve's 1 to

Static Public Attributes

static bool FeedbackTypeAuthorized = true
 a static bool used to disable all feedbacks of this type at once

Protected Member Functions

override void CustomPlayFeedback (Vector3 position, float feedbacksIntensity=1.0f)
 Triggers a color adjustments shake.
override void CustomStopFeedback (Vector3 position, float feedbacksIntensity=1)
 On stop we stop our transition.
override void CustomRestoreInitialValues ()
 On restore, we put our object back at its initial position.

Properties

override float FeedbackDuration [get, set]
 sets the inspector color for this feedback
override bool HasChannel [get]
override bool HasRandomness [get]

Additional Inherited Members

Detailed Description


This feedback allows you to control channel mixer's red, green and blue over time.
It requires you have in your scene an object with a Volume
with Channel Mixer active, and a MMChannelMixerShaker_HDRP component.

Member Function Documentation

◆ AutomaticShakerSetup()

override void MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.AutomaticShakerSetup ( )
virtual

Automaticall sets up the post processing profile and shaker.

Reimplemented from MoreMountains.Feedbacks.MMF_Feedback.

◆ CustomPlayFeedback()

override void MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.CustomPlayFeedback ( Vector3 position,
float feedbacksIntensity = 1::0f )
protected

Triggers a color adjustments shake.

Parameters
position
attenuation

◆ CustomRestoreInitialValues()

override void MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.CustomRestoreInitialValues ( )
protectedvirtual

On restore, we put our object back at its initial position.

Reimplemented from MoreMountains.Feedbacks.MMF_Feedback.

◆ CustomStopFeedback()

override void MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.CustomStopFeedback ( Vector3 position,
float feedbacksIntensity = 1 )
protectedvirtual

On stop we stop our transition.

Parameters
position
feedbacksIntensity

Reimplemented from MoreMountains.Feedbacks.MMF_Feedback.

Member Data Documentation

◆ FeedbackTypeAuthorized

bool MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.FeedbackTypeAuthorized = true
static

a static bool used to disable all feedbacks of this type at once

◆ RelativeIntensity

bool MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.RelativeIntensity = true

whether or not to add to the initial intensity

◆ RemapBlueOne

float MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.RemapBlueOne = 200f

the value to remap the curve's 1 to

◆ RemapBlueZero

float MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.RemapBlueZero = 0f

the value to remap the curve's 0 to

◆ RemapGreenOne

float MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.RemapGreenOne = 200f

the value to remap the curve's 1 to

◆ RemapGreenZero

float MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.RemapGreenZero = 0f

the value to remap the curve's 0 to

◆ RemapRedOne

float MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.RemapRedOne = 200f

the value to remap the curve's 1 to

◆ RemapRedZero

float MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.RemapRedZero = 0f

the value to remap the curve's 0 to

◆ ResetShakerValuesAfterShake

bool MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.ResetShakerValuesAfterShake = true

whether or not to reset shaker values after shake

◆ ResetTargetValuesAfterShake

bool MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.ResetTargetValuesAfterShake = true

whether or not to reset the target's values after shake

◆ ShakeBlue

AnimationCurve MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.ShakeBlue = new AnimationCurve(new Keyframe(0, 0), new Keyframe(0.5f, 1), new Keyframe(1, 0))

the curve used to animate the blue value on

◆ ShakeDuration

float MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.ShakeDuration = 1f

the duration of the shake, in seconds

◆ ShakeGreen

AnimationCurve MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.ShakeGreen = new AnimationCurve(new Keyframe(0, 0), new Keyframe(0.5f, 1), new Keyframe(1, 0))

the curve used to animate the green value on

◆ ShakeRed

AnimationCurve MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.ShakeRed = new AnimationCurve(new Keyframe(0, 0), new Keyframe(0.5f, 1), new Keyframe(1, 0))

the curve used to animate the red value on

Property Documentation

◆ FeedbackDuration

override float MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.FeedbackDuration
getset

sets the inspector color for this feedback

the duration of this feedback is the duration of the shake

◆ HasChannel

override bool MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.HasChannel
get

◆ HasRandomness

override bool MoreMountains.FeedbacksForThirdParty.MMF_ChannelMixer_HDRP.HasRandomness
get

The documentation for this class was generated from the following file:
  • H:/Code/MoreMountains/topdownengine/Assets/TopDownEngine/ThirdParty/MoreMountains/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/MMF_ChannelMixer_HDRP.cs