Add this to a Cinemachine brain and it'll be able to accept custom blend transitions (used with MMFeedbackCinemachineTransition)
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Add this to a Cinemachine brain and it'll be able to accept custom blend transitions (used with MMFeedbackCinemachineTransition)
◆ GetDeltaTime()
virtual float MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener.GetDeltaTime |
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◆ GetTime()
virtual float MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener.GetTime |
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◆ TimescaleMode
TimescaleModes MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener.TimescaleMode = TimescaleModes.Scaled |
The documentation for this class was generated from the following file: