TopDown Engine v4.3
MoreMountains.Feedbacks.MMF_PlayerEditorUITK Class Reference
Inheritance diagram for MoreMountains.Feedbacks.MMF_PlayerEditorUITK:

Classes

class  FeedbackHeaderContainersData
 
struct  FeedbackTypePair
 
class  MMFFeedbackGroupExtrasContainerData
 

Public Member Functions

override bool RequiresConstantRepaint ()
 
override VisualElement CreateInspectorGUI ()
 

Public Attributes

StyleSheet StyleSheetBase
 
StyleSheet StyleSheetControls
 
StyleSheet StyleSheetFeedbacksList
 
StyleSheet StyleSheetFoldouts
 
StyleSheet StyleSheetSettings
 
StyleSheet StyleSheetLightSkin
 
Sprite GearIcon
 
Sprite TopToBottomIcon
 
Sprite BottomToTopIcon
 
Sprite ContextlMenuIcon
 
Sprite SetupRequiredIcon
 
Sprite EmptyListImage
 
Sprite ScriptIcon
 
MMF_Player TargetMmfPlayer
 

Static Public Attributes

static List< string > _typeDisplays
 
static List< FeedbackTypePair_typesAndNames = new List<FeedbackTypePair>()
 
const string _foldoutClassName = "mm-foldout"
 
const string _iconClassName = "mm-icon"
 
const string _setupRequiredIconClassName = "mm-setup-required-icon"
 
const string _foldoutToggleClassName = "mm-foldout-toggle"
 

Protected Member Functions

virtual void UpdateProgressBar (FeedbackHeaderContainersData data)
 
virtual void OnAnyValueChanged (SerializedProperty property)
 
virtual void OnFeedbackFieldValueChanged (SerializedProperty property, MMFInspectorGroupData groupData, MMF_Feedback feedback)
 
virtual void OnFeedbackListReorder ()
 
virtual void OnUndoRedo ()
 
virtual void Initialization ()
 
virtual void CacheFeedbacksListProperty ()
 
virtual void PrepareFeedbackTypeList ()
 
virtual void DrawScriptField (VisualElement root)
 
virtual void DrawDurationAndDirection ()
 
virtual void DrawDurationAndDirectionContents ()
 
virtual void DrawFeedbacksInactiveWarning (VisualElement root)
 
virtual void DrawSettingsDropDown (VisualElement root)
 
virtual void DrawAutomaticShakerSetupButton ()
 
virtual void DrawFeedbacksList (VisualElement root)
 
virtual void UpdateFeedbacksListLabel ()
 
virtual void DrawEmptyListState ()
 
virtual void AssembleFeedbacksList ()
 
virtual void EditScript (Type feedbackType)
 
virtual void ClearDictionaries ()
 
virtual void RedrawAllFeedbackHeaders ()
 
virtual VisualElement DrawFeedbackHeaderContainer (FeedbackHeaderContainersData feedbackHeaderContainersData)
 
virtual StyleBackground DetermineFeedbackDirectionIcon (int index)
 
virtual string DetermineFeedbackLabel (int index, Type feedbackType)
 
virtual void FillContextualMenu (DropdownMenu menu, int index, Type feedbackType)
 
virtual void RedrawFeedbacksList ()
 
virtual void DrawBottomBar (VisualElement root)
 
virtual void RedrawBottomBar ()
 
virtual VisualElement DrawBottomBarContents ()
 
virtual void BindListViewToData ()
 
virtual void DrawDebugControls (VisualElement root)
 
virtual MMF_Feedback AddFeedback (System.Type type)
 Add a feedback to the list More...
 
virtual void RemoveFeedback (int id)
 Remove the selected feedback More...
 
virtual void ResetContextMenuFeedback (int id)
 
virtual void InitializeFeedback (int id)
 Play the selected feedback More...
 
virtual void PlayFeedback (int id)
 Play the selected feedback More...
 
virtual void StopFeedback (int id)
 Play the selected feedback More...
 
virtual void ResetFeedback (int id)
 Resets the selected feedback More...
 
virtual void CopyFeedback (int id)
 Copy the selected feedback More...
 
virtual void DuplicateFeedback (int id)
 Copies and instantly pastes the selected feedback More...
 
virtual void CopyAll ()
 Asks for a full copy of the source More...
 
virtual void PasteAsNew ()
 Creates a new feedback and applies the previoulsy copied feedback values More...
 
virtual void PasteAllAsNew ()
 Asks for a paste of all feedbacks in the source More...
 
virtual void ReplaceAll ()
 

Protected Attributes

bool _settingsFoldoutIsOpen = false
 
SerializedProperty _inScriptDrivenPause
 
SerializedProperty _mmfeedbacksList
 
VisualElement _root
 
VisualElement _bottomBar
 
Foldout _settingsFoldout
 
Label _isPlayingLabel
 
VisualElement _settingsInfo
 
ListView _feedbacksListView
 
bool _initialized = false
 
bool _isPlayingLastFrame
 
string _feedbackLabel
 
IVisualElementScheduledItem _blinkingTask
 
Label _feedbacksListLabel
 
Length _progressBarLength
 
VisualElement _emptyFeedbackListContainer
 
VisualElement _automaticShakerSetupButtonContainer
 
StyleBackground _styleBackgroundGearIcon
 
Dictionary< MMF_Feedback, FeedbackHeaderContainersDataFeedbackHeaderContainersDictionary
 
Dictionary< MMFInspectorGroupData, MMFFeedbackGroupExtrasContainerDataFeedbackGroupsDictionary
 

Static Protected Attributes

const string _copyAllText = "Copy all"
 
const string _pasteAsNewText = "Paste as new"
 
const string _pasteUndoText = "Paste Feedback"
 
const string _replaceAllText = "Replace all"
 
const string _replaceAllUndoText = "Replace all feedbacks"
 
const string _addUndoText = "Add new feedback"
 
const string _removeUndoText = "Remove feedback"
 
const string _pasteAllAsNewText = "Paste all feedbacks as new"
 
const string _inactiveMessage
 
const string _initializationSectionText = "Initialization"
 
const string _directionSectionText = "Direction"
 
const string _intensitySectionText = "Intensity"
 
const string _timingSectionText = "Timing"
 
const string _rangeSectionText = "Range"
 
const string _playSettingsSectionText = "Play Settings"
 
const string _eventsSectionText = "Events"
 
const string _settingsText = "MMF PLAYER SETTINGS"
 
const string _isPlayingText = "PLAYING "
 
const string _infiniteLoopText = "[Infinite Loop] "
 
const string _initializeText = "Initialization"
 
const string _playText = "Play"
 
const string _removeText = "Remove"
 
const string _pauseText = "Pause"
 
const string _stopText = "Stop"
 
const string _resetText = "Reset"
 
const string _resetUndoText = "Reset Feedback"
 
const string _changeDirectionText = "ChangeDirection"
 
const string _duplicateText = "Duplicate"
 
const string _copyText = "Copy"
 
const string _pasteText = "Paste"
 
const string _editScriptText = "Edit Script"
 
const string _skipText = "SkipToTheEnd"
 
const string _restoreText = "RestoreInitialValues"
 
const string _keepPlaymodeChangesText = "Keep Play Mode Changes"
 
const string _scriptEditLabelText = "Script"
 
const string _scriptDrivenInProgressText
 
const string _resumeText = "ResumeFeedbacks"
 
const string _feedbacksSectionTitle = "FEEDBACKS"
 
const string _originalLabelColor = "#666"
 
const string _emptyFeedbackListMessage
 
const string _addNewFeedbackText = "Add new feedback..."
 
const string _automaticShakerSetupText = "Automatic Shaker Setup"
 
const string _undoText = "Modified Feedback Manager"
 
const string _inScriptDrivenPausePropertyName = "InScriptDrivenPause"
 
const string _feedbacksListPropertyName = "FeedbacksList"
 
const string _feedbackBaseName = "MMF_FeedbackBase"
 
const string _scriptPropertyName = "m_Script"
 
const string _initializationModePropertyName = "InitializationMode"
 
const string _autoPlayOnStartPropertyName = "AutoPlayOnStart"
 
const string _autoPlayOnEnablePropertyName = "AutoPlayOnEnable"
 
const string _autoInitializationPropertyName = "AutoInitialization"
 
const string _directionPropertyName = "Direction"
 
const string _autoChangeDirectionOnEndPropertyName = "AutoChangeDirectionOnEnd"
 
const string _feedbacksIntensityPropertyName = "FeedbacksIntensity"
 
const string _durationMultiplierPropertyName = "DurationMultiplier"
 
const string _randomizeDurationPropertyName = "RandomizeDuration"
 
const string _randomDurationMultiplierPropertyName = "RandomDurationMultiplier"
 
const string _displayFullDurationDetailsPropertyName = "DisplayFullDurationDetails"
 
const string _cooldownDurationPropertyName = "CooldownDuration"
 
const string _initialDelayPropertyName = "InitialDelay"
 
const string _chanceToPlayPropertyName = "ChanceToPlay"
 
const string _playerTimescaleModePropertyName = "PlayerTimescaleMode"
 
const string _forceTimescaleModePropertyName = "ForceTimescaleMode"
 
const string _forcedTimescaleModePropertyName = "ForcedTimescaleMode"
 
const string _timescaleMultiplierPropertyName = "TimescaleMultiplier"
 
const string _rangeCenterPropertyName = "RangeCenter"
 
const string _rangeDistancePropertyName = "RangeDistance"
 
const string _useRangeFalloffPropertyName = "UseRangeFalloff"
 
const string _onlyPlayIfWithinRangePropertyName = "OnlyPlayIfWithinRange"
 
const string _rangeFalloffPropertyName = "RangeFalloff"
 
const string _remapRangeFalloffPropertyName = "RemapRangeFalloff"
 
const string _ignoreRangeEventsPropertyName = "IgnoreRangeEvents"
 
const string _canPlayPropertyName = "CanPlay"
 
const string _canPlayWhileAlreadyPlayingPropertyName = "CanPlayWhileAlreadyPlaying"
 
const string _performanceModePropertyName = "PerformanceMode"
 
const string _stopFeedbacksOnDisablePropertyName = "StopFeedbacksOnDisable"
 
const string _restoreInitialValuesOnDisablePropertyName = "RestoreInitialValuesOnDisable"
 
const string _playCountPropertyName = "PlayCount"
 
const string _labelPropertyName = "Label"
 
const string _infiniteLoopPropertyName = "InfiniteLoop"
 
const string _objectSelectorClassName = "unity-object-field__selector"
 
const string _mmfEditorClassName = "mmf-editor"
 
const string _settingsFoldoutSuffix = "- SettingsFoldout"
 
const string _settingsFoldoutSubClassName = "mm-settings-foldout-sub"
 
const string _settingsFoldoutSubToggleClassName = "mm-settings-foldout-sub-toggle"
 
const string _settingsFoldoutToggleClassName = "mm-settings-foldout-toggle"
 
const string _settingsFoldoutClassName = "mm-settings-foldout"
 
const string _iconSettingsClassName = "mm-settings-icon"
 
const string _scriptClassName = "mm-script-field"
 
const string _settingsInfoClassName = "mm-settings-info"
 
const string _settingsInfoSuffix = "- SettingsInfo"
 
const string _unityFoldoutTextClassName = "unity-foldout__text"
 
const string _settingsIsPlayingClassName = "mm-settings-is-playing"
 
const string _settingsDurationClassName = "mm-settings-duration"
 
const string _directionIconClassName = "mm-direction-icon"
 
const string _inactiveWarningClassName = "mm-feedbacks-inactive-warning"
 
const string _feedbackFoldoutClassName = "mm-feedback-foldout"
 
const string _bottomBarClassName = "mm-bottom-bar"
 
const string _controlsClassName = "mm-controls"
 
const string _playModeButtonActiveClassName = "mm-playmode-button-active"
 
const string _scriptDrivenPauseLabelClassName = "mm-script-driven-pause-label"
 
const string _scriptDrivenPauseLabelBlinkClassName = "mm-script-driven-pause-label-blink"
 
const string _feedbackControlButtonsClassName = "mm-feedback-control-buttons"
 
const string _feedbackHeaderContainerClassName = "mm-feedback-header-container"
 
const string _feedbackActiveCheckboxClassName = "mm-feedback-active-checkbox"
 
const string _automaticShakerSetupButtonClassName = "automatic-shaker-setup-button"
 
const string _settingsInitClassNameSuffix = "- SettingsFoldoutInitialization"
 
const string _settingsDirectionClassNameSuffix = "- SettingsFoldoutDirection"
 
const string _settingsIntensityClassNameSuffix = "- SettingsFoldoutIntensity"
 
const string _settingsTimingClassNameSuffix = "- SettingsFoldoutTiming"
 
const string _settingsRangeClassNameSuffix = "- SettingsFoldoutRange"
 
const string _settingsPlaySettingsClassNameSuffix = "- SettingsFoldoutPlaySettings"
 
const string _addNewFeedbackPopupFieldLabel = "addNewFeedbackPopupField"
 
const string _emptyListImageClassName = "mm-empty-list-image"
 
const string _feedbacksListEmptyClassName = "mm-feedbacks-list-empty"
 
const string _feedbacksListViewClassNameSuffix = "- feedbacksListView"
 
const string _feedbacksListClassName = "mm-feedbacks-list"
 
const string _feedbacksListContainerClassNameSuffix = "- feedbacksListContainer"
 
const string _feedbacksListTitleClassName = "mm-feedbacks-list-title"
 
const string _settingsFoldoutClassNameSuffix = "- SettingsFoldout - "
 
const string _feedbackHelpBoxClassName = "mm-feedback-help-box"
 
const string _feedbackHelpLabelClassName = "mm-feedback-help-label"
 
const string _feedbackEditScriptButtonContainerClassName = "mm-feedback-edit-script-button-container"
 
const string _feedbackEditScriptButtonLabelClassName = "mm-feedback-edit-script-button-label"
 
const string _feedbackEditScriptButtonBoxClassName = "mm-feedback-edit-script-button-box"
 
const string _feedbackProgressLineContainerClassName = "mm-feedback-progress-line-container"
 
const string _feedbackProgressLineClassName = "mm-feedback-progress-line"
 
const string _feedbackSetupRequiredBoxClassName = "mm-feedback-setup-required-box"
 
const string _feedbackSetupRequiredLabelClassName = "mm-feedback-setup-required-label"
 
const string _feedbackInspectorContainerClassName = "mm-feedback-inspector-container"
 
const string _feedbackReorderableItemClassName = "mm-feedback-reorderable-item"
 
const string _feedbackLeftBorderClassName = "mm-feedback-left-border"
 
const string _feedbackBackgroundColorClassName = "mm-feedback-background-color"
 
const string _feedbackFoldoutLabelClassName = "mm-feedback-foldout-label"
 
const string _feedbackTimingLabelClassName = "mm-feedback-timing-label"
 
const string _feedbackDirectionIconClassName = "mm-feedback-direction-icon"
 
const string _feedbackContextualMenuButtonClassName = "mm-feedback-contextual-menu-button"
 
const string _contextMenuIconClassName = "mm-context-menu-icon"
 
const string _feedbackRequiredTargetLabelClassName = "mm-feedback-required-target-label"
 

Member Function Documentation

◆ AddFeedback()

virtual MMF_Feedback MoreMountains.Feedbacks.MMF_PlayerEditorUITK.AddFeedback ( System.Type  type)
protectedvirtual

Add a feedback to the list

◆ AssembleFeedbacksList()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.AssembleFeedbacksList ( )
protectedvirtual

◆ BindListViewToData()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.BindListViewToData ( )
protectedvirtual

◆ CacheFeedbacksListProperty()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.CacheFeedbacksListProperty ( )
protectedvirtual

◆ ClearDictionaries()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.ClearDictionaries ( )
protectedvirtual

◆ CopyAll()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.CopyAll ( )
protectedvirtual

Asks for a full copy of the source

◆ CopyFeedback()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.CopyFeedback ( int  id)
protectedvirtual

Copy the selected feedback

◆ CreateInspectorGUI()

override VisualElement MoreMountains.Feedbacks.MMF_PlayerEditorUITK.CreateInspectorGUI ( )

◆ DetermineFeedbackDirectionIcon()

virtual StyleBackground MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DetermineFeedbackDirectionIcon ( int  index)
protectedvirtual

◆ DetermineFeedbackLabel()

virtual string MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DetermineFeedbackLabel ( int  index,
Type  feedbackType 
)
protectedvirtual

◆ DrawAutomaticShakerSetupButton()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DrawAutomaticShakerSetupButton ( )
protectedvirtual

◆ DrawBottomBar()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DrawBottomBar ( VisualElement  root)
protectedvirtual

◆ DrawBottomBarContents()

virtual VisualElement MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DrawBottomBarContents ( )
protectedvirtual

◆ DrawDebugControls()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DrawDebugControls ( VisualElement  root)
protectedvirtual

◆ DrawDurationAndDirection()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DrawDurationAndDirection ( )
protectedvirtual

◆ DrawDurationAndDirectionContents()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DrawDurationAndDirectionContents ( )
protectedvirtual

◆ DrawEmptyListState()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DrawEmptyListState ( )
protectedvirtual

◆ DrawFeedbackHeaderContainer()

virtual VisualElement MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DrawFeedbackHeaderContainer ( FeedbackHeaderContainersData  feedbackHeaderContainersData)
protectedvirtual

◆ DrawFeedbacksInactiveWarning()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DrawFeedbacksInactiveWarning ( VisualElement  root)
protectedvirtual

◆ DrawFeedbacksList()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DrawFeedbacksList ( VisualElement  root)
protectedvirtual

◆ DrawScriptField()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DrawScriptField ( VisualElement  root)
protectedvirtual

◆ DrawSettingsDropDown()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DrawSettingsDropDown ( VisualElement  root)
protectedvirtual

◆ DuplicateFeedback()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.DuplicateFeedback ( int  id)
protectedvirtual

Copies and instantly pastes the selected feedback

◆ EditScript()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.EditScript ( Type  feedbackType)
protectedvirtual

◆ FillContextualMenu()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.FillContextualMenu ( DropdownMenu  menu,
int  index,
Type  feedbackType 
)
protectedvirtual

◆ Initialization()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.Initialization ( )
protectedvirtual

◆ InitializeFeedback()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.InitializeFeedback ( int  id)
protectedvirtual

Play the selected feedback

◆ OnAnyValueChanged()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.OnAnyValueChanged ( SerializedProperty  property)
protectedvirtual

◆ OnFeedbackFieldValueChanged()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.OnFeedbackFieldValueChanged ( SerializedProperty  property,
MMFInspectorGroupData  groupData,
MMF_Feedback  feedback 
)
protectedvirtual

◆ OnFeedbackListReorder()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.OnFeedbackListReorder ( )
protectedvirtual

◆ OnUndoRedo()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.OnUndoRedo ( )
protectedvirtual

◆ PasteAllAsNew()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.PasteAllAsNew ( )
protectedvirtual

Asks for a paste of all feedbacks in the source

◆ PasteAsNew()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.PasteAsNew ( )
protectedvirtual

Creates a new feedback and applies the previoulsy copied feedback values

◆ PlayFeedback()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.PlayFeedback ( int  id)
protectedvirtual

Play the selected feedback

◆ PrepareFeedbackTypeList()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.PrepareFeedbackTypeList ( )
protectedvirtual

◆ RedrawAllFeedbackHeaders()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.RedrawAllFeedbackHeaders ( )
protectedvirtual

◆ RedrawBottomBar()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.RedrawBottomBar ( )
protectedvirtual

◆ RedrawFeedbacksList()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.RedrawFeedbacksList ( )
protectedvirtual

◆ RemoveFeedback()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.RemoveFeedback ( int  id)
protectedvirtual

Remove the selected feedback

◆ ReplaceAll()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.ReplaceAll ( )
protectedvirtual

◆ RequiresConstantRepaint()

override bool MoreMountains.Feedbacks.MMF_PlayerEditorUITK.RequiresConstantRepaint ( )

◆ ResetContextMenuFeedback()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.ResetContextMenuFeedback ( int  id)
protectedvirtual

◆ ResetFeedback()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.ResetFeedback ( int  id)
protectedvirtual

Resets the selected feedback

Parameters
id

◆ StopFeedback()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.StopFeedback ( int  id)
protectedvirtual

Play the selected feedback

◆ UpdateFeedbacksListLabel()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.UpdateFeedbacksListLabel ( )
protectedvirtual

◆ UpdateProgressBar()

virtual void MoreMountains.Feedbacks.MMF_PlayerEditorUITK.UpdateProgressBar ( FeedbackHeaderContainersData  data)
protectedvirtual

Member Data Documentation

◆ _addNewFeedbackPopupFieldLabel

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._addNewFeedbackPopupFieldLabel = "addNewFeedbackPopupField"
staticprotected

◆ _addNewFeedbackText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._addNewFeedbackText = "Add new feedback..."
staticprotected

◆ _addUndoText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._addUndoText = "Add new feedback"
staticprotected

◆ _autoChangeDirectionOnEndPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._autoChangeDirectionOnEndPropertyName = "AutoChangeDirectionOnEnd"
staticprotected

◆ _autoInitializationPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._autoInitializationPropertyName = "AutoInitialization"
staticprotected

◆ _automaticShakerSetupButtonClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._automaticShakerSetupButtonClassName = "automatic-shaker-setup-button"
staticprotected

◆ _automaticShakerSetupButtonContainer

VisualElement MoreMountains.Feedbacks.MMF_PlayerEditorUITK._automaticShakerSetupButtonContainer
protected

◆ _automaticShakerSetupText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._automaticShakerSetupText = "Automatic Shaker Setup"
staticprotected

◆ _autoPlayOnEnablePropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._autoPlayOnEnablePropertyName = "AutoPlayOnEnable"
staticprotected

◆ _autoPlayOnStartPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._autoPlayOnStartPropertyName = "AutoPlayOnStart"
staticprotected

◆ _blinkingTask

IVisualElementScheduledItem MoreMountains.Feedbacks.MMF_PlayerEditorUITK._blinkingTask
protected

◆ _bottomBar

VisualElement MoreMountains.Feedbacks.MMF_PlayerEditorUITK._bottomBar
protected

◆ _bottomBarClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._bottomBarClassName = "mm-bottom-bar"
staticprotected

◆ _canPlayPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._canPlayPropertyName = "CanPlay"
staticprotected

◆ _canPlayWhileAlreadyPlayingPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._canPlayWhileAlreadyPlayingPropertyName = "CanPlayWhileAlreadyPlaying"
staticprotected

◆ _chanceToPlayPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._chanceToPlayPropertyName = "ChanceToPlay"
staticprotected

◆ _changeDirectionText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._changeDirectionText = "ChangeDirection"
staticprotected

◆ _contextMenuIconClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._contextMenuIconClassName = "mm-context-menu-icon"
staticprotected

◆ _controlsClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._controlsClassName = "mm-controls"
staticprotected

◆ _cooldownDurationPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._cooldownDurationPropertyName = "CooldownDuration"
staticprotected

◆ _copyAllText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._copyAllText = "Copy all"
staticprotected

◆ _copyText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._copyText = "Copy"
staticprotected

◆ _directionIconClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._directionIconClassName = "mm-direction-icon"
staticprotected

◆ _directionPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._directionPropertyName = "Direction"
staticprotected

◆ _directionSectionText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._directionSectionText = "Direction"
staticprotected

◆ _displayFullDurationDetailsPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._displayFullDurationDetailsPropertyName = "DisplayFullDurationDetails"
staticprotected

◆ _duplicateText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._duplicateText = "Duplicate"
staticprotected

◆ _durationMultiplierPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._durationMultiplierPropertyName = "DurationMultiplier"
staticprotected

◆ _editScriptText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._editScriptText = "Edit Script"
staticprotected

◆ _emptyFeedbackListContainer

VisualElement MoreMountains.Feedbacks.MMF_PlayerEditorUITK._emptyFeedbackListContainer
protected

◆ _emptyFeedbackListMessage

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._emptyFeedbackListMessage
staticprotected
Initial value:
=
"This MMF Player doesn't contain any feedbacks for the moment.\n\n Pick a feedback from the \"Add a new feedback\" dropdown below to get started."

◆ _emptyListImageClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._emptyListImageClassName = "mm-empty-list-image"
staticprotected

◆ _eventsSectionText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._eventsSectionText = "Events"
staticprotected

◆ _feedbackActiveCheckboxClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackActiveCheckboxClassName = "mm-feedback-active-checkbox"
staticprotected

◆ _feedbackBackgroundColorClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackBackgroundColorClassName = "mm-feedback-background-color"
staticprotected

◆ _feedbackBaseName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackBaseName = "MMF_FeedbackBase"
staticprotected

◆ _feedbackContextualMenuButtonClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackContextualMenuButtonClassName = "mm-feedback-contextual-menu-button"
staticprotected

◆ _feedbackControlButtonsClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackControlButtonsClassName = "mm-feedback-control-buttons"
staticprotected

◆ _feedbackDirectionIconClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackDirectionIconClassName = "mm-feedback-direction-icon"
staticprotected

◆ _feedbackEditScriptButtonBoxClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackEditScriptButtonBoxClassName = "mm-feedback-edit-script-button-box"
staticprotected

◆ _feedbackEditScriptButtonContainerClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackEditScriptButtonContainerClassName = "mm-feedback-edit-script-button-container"
staticprotected

◆ _feedbackEditScriptButtonLabelClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackEditScriptButtonLabelClassName = "mm-feedback-edit-script-button-label"
staticprotected

◆ _feedbackFoldoutClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackFoldoutClassName = "mm-feedback-foldout"
staticprotected

◆ _feedbackFoldoutLabelClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackFoldoutLabelClassName = "mm-feedback-foldout-label"
staticprotected

◆ _feedbackHeaderContainerClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackHeaderContainerClassName = "mm-feedback-header-container"
staticprotected

◆ _feedbackHelpBoxClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackHelpBoxClassName = "mm-feedback-help-box"
staticprotected

◆ _feedbackHelpLabelClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackHelpLabelClassName = "mm-feedback-help-label"
staticprotected

◆ _feedbackInspectorContainerClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackInspectorContainerClassName = "mm-feedback-inspector-container"
staticprotected

◆ _feedbackLabel

string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackLabel
protected

◆ _feedbackLeftBorderClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackLeftBorderClassName = "mm-feedback-left-border"
staticprotected

◆ _feedbackProgressLineClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackProgressLineClassName = "mm-feedback-progress-line"
staticprotected

◆ _feedbackProgressLineContainerClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackProgressLineContainerClassName = "mm-feedback-progress-line-container"
staticprotected

◆ _feedbackReorderableItemClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackReorderableItemClassName = "mm-feedback-reorderable-item"
staticprotected

◆ _feedbackRequiredTargetLabelClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackRequiredTargetLabelClassName = "mm-feedback-required-target-label"
staticprotected

◆ _feedbackSetupRequiredBoxClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackSetupRequiredBoxClassName = "mm-feedback-setup-required-box"
staticprotected

◆ _feedbackSetupRequiredLabelClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackSetupRequiredLabelClassName = "mm-feedback-setup-required-label"
staticprotected

◆ _feedbacksIntensityPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbacksIntensityPropertyName = "FeedbacksIntensity"
staticprotected

◆ _feedbacksListClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbacksListClassName = "mm-feedbacks-list"
staticprotected

◆ _feedbacksListContainerClassNameSuffix

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbacksListContainerClassNameSuffix = "- feedbacksListContainer"
staticprotected

◆ _feedbacksListEmptyClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbacksListEmptyClassName = "mm-feedbacks-list-empty"
staticprotected

◆ _feedbacksListLabel

Label MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbacksListLabel
protected

◆ _feedbacksListPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbacksListPropertyName = "FeedbacksList"
staticprotected

◆ _feedbacksListTitleClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbacksListTitleClassName = "mm-feedbacks-list-title"
staticprotected

◆ _feedbacksListView

ListView MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbacksListView
protected

◆ _feedbacksListViewClassNameSuffix

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbacksListViewClassNameSuffix = "- feedbacksListView"
staticprotected

◆ _feedbacksSectionTitle

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbacksSectionTitle = "FEEDBACKS"
staticprotected

◆ _feedbackTimingLabelClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._feedbackTimingLabelClassName = "mm-feedback-timing-label"
staticprotected

◆ _foldoutClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._foldoutClassName = "mm-foldout"
static

◆ _foldoutToggleClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._foldoutToggleClassName = "mm-foldout-toggle"
static

◆ _forcedTimescaleModePropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._forcedTimescaleModePropertyName = "ForcedTimescaleMode"
staticprotected

◆ _forceTimescaleModePropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._forceTimescaleModePropertyName = "ForceTimescaleMode"
staticprotected

◆ _iconClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._iconClassName = "mm-icon"
static

◆ _iconSettingsClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._iconSettingsClassName = "mm-settings-icon"
staticprotected

◆ _ignoreRangeEventsPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._ignoreRangeEventsPropertyName = "IgnoreRangeEvents"
staticprotected

◆ _inactiveMessage

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._inactiveMessage
staticprotected
Initial value:
=
"All MMFeedbacks, including this one, are currently disabled. This is done via script, by changing the value of the MMFeedbacks.GlobalMMFeedbacksActive boolean. Right now this value has been set to false. Setting it back to true will allow MMFeedbacks to play again."

◆ _inactiveWarningClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._inactiveWarningClassName = "mm-feedbacks-inactive-warning"
staticprotected

◆ _infiniteLoopPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._infiniteLoopPropertyName = "InfiniteLoop"
staticprotected

◆ _infiniteLoopText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._infiniteLoopText = "[Infinite Loop] "
staticprotected

◆ _initialDelayPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._initialDelayPropertyName = "InitialDelay"
staticprotected

◆ _initializationModePropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._initializationModePropertyName = "InitializationMode"
staticprotected

◆ _initializationSectionText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._initializationSectionText = "Initialization"
staticprotected

◆ _initialized

bool MoreMountains.Feedbacks.MMF_PlayerEditorUITK._initialized = false
protected

◆ _initializeText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._initializeText = "Initialization"
staticprotected

◆ _inScriptDrivenPause

SerializedProperty MoreMountains.Feedbacks.MMF_PlayerEditorUITK._inScriptDrivenPause
protected

◆ _inScriptDrivenPausePropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._inScriptDrivenPausePropertyName = "InScriptDrivenPause"
staticprotected

◆ _intensitySectionText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._intensitySectionText = "Intensity"
staticprotected

◆ _isPlayingLabel

Label MoreMountains.Feedbacks.MMF_PlayerEditorUITK._isPlayingLabel
protected

◆ _isPlayingLastFrame

bool MoreMountains.Feedbacks.MMF_PlayerEditorUITK._isPlayingLastFrame
protected

◆ _isPlayingText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._isPlayingText = "PLAYING "
staticprotected

◆ _keepPlaymodeChangesText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._keepPlaymodeChangesText = "Keep Play Mode Changes"
staticprotected

◆ _labelPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._labelPropertyName = "Label"
staticprotected

◆ _mmfEditorClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._mmfEditorClassName = "mmf-editor"
staticprotected

◆ _mmfeedbacksList

SerializedProperty MoreMountains.Feedbacks.MMF_PlayerEditorUITK._mmfeedbacksList
protected

◆ _objectSelectorClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._objectSelectorClassName = "unity-object-field__selector"
staticprotected

◆ _onlyPlayIfWithinRangePropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._onlyPlayIfWithinRangePropertyName = "OnlyPlayIfWithinRange"
staticprotected

◆ _originalLabelColor

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._originalLabelColor = "#666"
staticprotected

◆ _pasteAllAsNewText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._pasteAllAsNewText = "Paste all feedbacks as new"
staticprotected

◆ _pasteAsNewText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._pasteAsNewText = "Paste as new"
staticprotected

◆ _pasteText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._pasteText = "Paste"
staticprotected

◆ _pasteUndoText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._pasteUndoText = "Paste Feedback"
staticprotected

◆ _pauseText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._pauseText = "Pause"
staticprotected

◆ _performanceModePropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._performanceModePropertyName = "PerformanceMode"
staticprotected

◆ _playCountPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._playCountPropertyName = "PlayCount"
staticprotected

◆ _playerTimescaleModePropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._playerTimescaleModePropertyName = "PlayerTimescaleMode"
staticprotected

◆ _playModeButtonActiveClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._playModeButtonActiveClassName = "mm-playmode-button-active"
staticprotected

◆ _playSettingsSectionText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._playSettingsSectionText = "Play Settings"
staticprotected

◆ _playText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._playText = "Play"
staticprotected

◆ _progressBarLength

Length MoreMountains.Feedbacks.MMF_PlayerEditorUITK._progressBarLength
protected

◆ _randomDurationMultiplierPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._randomDurationMultiplierPropertyName = "RandomDurationMultiplier"
staticprotected

◆ _randomizeDurationPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._randomizeDurationPropertyName = "RandomizeDuration"
staticprotected

◆ _rangeCenterPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._rangeCenterPropertyName = "RangeCenter"
staticprotected

◆ _rangeDistancePropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._rangeDistancePropertyName = "RangeDistance"
staticprotected

◆ _rangeFalloffPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._rangeFalloffPropertyName = "RangeFalloff"
staticprotected

◆ _rangeSectionText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._rangeSectionText = "Range"
staticprotected

◆ _remapRangeFalloffPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._remapRangeFalloffPropertyName = "RemapRangeFalloff"
staticprotected

◆ _removeText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._removeText = "Remove"
staticprotected

◆ _removeUndoText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._removeUndoText = "Remove feedback"
staticprotected

◆ _replaceAllText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._replaceAllText = "Replace all"
staticprotected

◆ _replaceAllUndoText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._replaceAllUndoText = "Replace all feedbacks"
staticprotected

◆ _resetText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._resetText = "Reset"
staticprotected

◆ _resetUndoText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._resetUndoText = "Reset Feedback"
staticprotected

◆ _restoreInitialValuesOnDisablePropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._restoreInitialValuesOnDisablePropertyName = "RestoreInitialValuesOnDisable"
staticprotected

◆ _restoreText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._restoreText = "RestoreInitialValues"
staticprotected

◆ _resumeText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._resumeText = "ResumeFeedbacks"
staticprotected

◆ _root

VisualElement MoreMountains.Feedbacks.MMF_PlayerEditorUITK._root
protected

◆ _scriptClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._scriptClassName = "mm-script-field"
staticprotected

◆ _scriptDrivenInProgressText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._scriptDrivenInProgressText
staticprotected
Initial value:
=
"Script driven pause in progress, call ResumeFeedbacks() or press the button below to exit pause"

◆ _scriptDrivenPauseLabelBlinkClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._scriptDrivenPauseLabelBlinkClassName = "mm-script-driven-pause-label-blink"
staticprotected

◆ _scriptDrivenPauseLabelClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._scriptDrivenPauseLabelClassName = "mm-script-driven-pause-label"
staticprotected

◆ _scriptEditLabelText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._scriptEditLabelText = "Script"
staticprotected

◆ _scriptPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._scriptPropertyName = "m_Script"
staticprotected

◆ _settingsDirectionClassNameSuffix

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsDirectionClassNameSuffix = "- SettingsFoldoutDirection"
staticprotected

◆ _settingsDurationClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsDurationClassName = "mm-settings-duration"
staticprotected

◆ _settingsFoldout

Foldout MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsFoldout
protected

◆ _settingsFoldoutClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsFoldoutClassName = "mm-settings-foldout"
staticprotected

◆ _settingsFoldoutClassNameSuffix

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsFoldoutClassNameSuffix = "- SettingsFoldout - "
staticprotected

◆ _settingsFoldoutIsOpen

bool MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsFoldoutIsOpen = false
protected

◆ _settingsFoldoutSubClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsFoldoutSubClassName = "mm-settings-foldout-sub"
staticprotected

◆ _settingsFoldoutSubToggleClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsFoldoutSubToggleClassName = "mm-settings-foldout-sub-toggle"
staticprotected

◆ _settingsFoldoutSuffix

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsFoldoutSuffix = "- SettingsFoldout"
staticprotected

◆ _settingsFoldoutToggleClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsFoldoutToggleClassName = "mm-settings-foldout-toggle"
staticprotected

◆ _settingsInfo

VisualElement MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsInfo
protected

◆ _settingsInfoClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsInfoClassName = "mm-settings-info"
staticprotected

◆ _settingsInfoSuffix

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsInfoSuffix = "- SettingsInfo"
staticprotected

◆ _settingsInitClassNameSuffix

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsInitClassNameSuffix = "- SettingsFoldoutInitialization"
staticprotected

◆ _settingsIntensityClassNameSuffix

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsIntensityClassNameSuffix = "- SettingsFoldoutIntensity"
staticprotected

◆ _settingsIsPlayingClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsIsPlayingClassName = "mm-settings-is-playing"
staticprotected

◆ _settingsPlaySettingsClassNameSuffix

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsPlaySettingsClassNameSuffix = "- SettingsFoldoutPlaySettings"
staticprotected

◆ _settingsRangeClassNameSuffix

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsRangeClassNameSuffix = "- SettingsFoldoutRange"
staticprotected

◆ _settingsText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsText = "MMF PLAYER SETTINGS"
staticprotected

◆ _settingsTimingClassNameSuffix

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._settingsTimingClassNameSuffix = "- SettingsFoldoutTiming"
staticprotected

◆ _setupRequiredIconClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._setupRequiredIconClassName = "mm-setup-required-icon"
static

◆ _skipText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._skipText = "SkipToTheEnd"
staticprotected

◆ _stopFeedbacksOnDisablePropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._stopFeedbacksOnDisablePropertyName = "StopFeedbacksOnDisable"
staticprotected

◆ _stopText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._stopText = "Stop"
staticprotected

◆ _styleBackgroundGearIcon

StyleBackground MoreMountains.Feedbacks.MMF_PlayerEditorUITK._styleBackgroundGearIcon
protected

◆ _timescaleMultiplierPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._timescaleMultiplierPropertyName = "TimescaleMultiplier"
staticprotected

◆ _timingSectionText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._timingSectionText = "Timing"
staticprotected

◆ _typeDisplays

List<string> MoreMountains.Feedbacks.MMF_PlayerEditorUITK._typeDisplays
static

◆ _typesAndNames

List<FeedbackTypePair> MoreMountains.Feedbacks.MMF_PlayerEditorUITK._typesAndNames = new List<FeedbackTypePair>()
static

◆ _undoText

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._undoText = "Modified Feedback Manager"
staticprotected

◆ _unityFoldoutTextClassName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._unityFoldoutTextClassName = "unity-foldout__text"
staticprotected

◆ _useRangeFalloffPropertyName

const string MoreMountains.Feedbacks.MMF_PlayerEditorUITK._useRangeFalloffPropertyName = "UseRangeFalloff"
staticprotected

◆ BottomToTopIcon

Sprite MoreMountains.Feedbacks.MMF_PlayerEditorUITK.BottomToTopIcon

◆ ContextlMenuIcon

Sprite MoreMountains.Feedbacks.MMF_PlayerEditorUITK.ContextlMenuIcon

◆ EmptyListImage

Sprite MoreMountains.Feedbacks.MMF_PlayerEditorUITK.EmptyListImage

◆ FeedbackGroupsDictionary

Dictionary<MMFInspectorGroupData, MMFFeedbackGroupExtrasContainerData> MoreMountains.Feedbacks.MMF_PlayerEditorUITK.FeedbackGroupsDictionary
protected

◆ FeedbackHeaderContainersDictionary

Dictionary<MMF_Feedback, FeedbackHeaderContainersData> MoreMountains.Feedbacks.MMF_PlayerEditorUITK.FeedbackHeaderContainersDictionary
protected

◆ GearIcon

Sprite MoreMountains.Feedbacks.MMF_PlayerEditorUITK.GearIcon

◆ ScriptIcon

Sprite MoreMountains.Feedbacks.MMF_PlayerEditorUITK.ScriptIcon

◆ SetupRequiredIcon

Sprite MoreMountains.Feedbacks.MMF_PlayerEditorUITK.SetupRequiredIcon

◆ StyleSheetBase

StyleSheet MoreMountains.Feedbacks.MMF_PlayerEditorUITK.StyleSheetBase

◆ StyleSheetControls

StyleSheet MoreMountains.Feedbacks.MMF_PlayerEditorUITK.StyleSheetControls

◆ StyleSheetFeedbacksList

StyleSheet MoreMountains.Feedbacks.MMF_PlayerEditorUITK.StyleSheetFeedbacksList

◆ StyleSheetFoldouts

StyleSheet MoreMountains.Feedbacks.MMF_PlayerEditorUITK.StyleSheetFoldouts

◆ StyleSheetLightSkin

StyleSheet MoreMountains.Feedbacks.MMF_PlayerEditorUITK.StyleSheetLightSkin

◆ StyleSheetSettings

StyleSheet MoreMountains.Feedbacks.MMF_PlayerEditorUITK.StyleSheetSettings

◆ TargetMmfPlayer

MMF_Player MoreMountains.Feedbacks.MMF_PlayerEditorUITK.TargetMmfPlayer

◆ TopToBottomIcon

Sprite MoreMountains.Feedbacks.MMF_PlayerEditorUITK.TopToBottomIcon

The documentation for this class was generated from the following file: