TopDown Engine v4.5
Loading...
Searching...
No Matches
MoreMountains.Feedbacks.MMF_DebugComment Class Reference

This feedback doesn't do anything by default, it's just meant as a comment, you can store text in it for future reference, maybe to remember how you setup a particular MMFeedbacks. Optionally it can also output that comment to the console on Play. More...

Inheritance diagram for MoreMountains.Feedbacks.MMF_DebugComment:
MoreMountains.Feedbacks.MMF_Feedback

Public Attributes

string Comment
 sets the inspector color for this feedback
bool LogComment = false
 if this is true, the comment will be output to the console on Play
Color DebugColor = Color.gray
 the color of the message when in DebugLogTime mode

Static Public Attributes

static bool FeedbackTypeAuthorized = true
 a static bool used to disable all feedbacks of this type at once

Protected Member Functions

override void CustomPlayFeedback (Vector3 position, float feedbacksIntensity=1.0f)
 On Play we output our message to the console if needed.

Additional Inherited Members

Detailed Description

This feedback doesn't do anything by default, it's just meant as a comment, you can store text in it for future reference, maybe to remember how you setup a particular MMFeedbacks. Optionally it can also output that comment to the console on Play.

Member Function Documentation

◆ CustomPlayFeedback()

override void MoreMountains.Feedbacks.MMF_DebugComment.CustomPlayFeedback ( Vector3 position,
float feedbacksIntensity = 1::0f )
protected

On Play we output our message to the console if needed.

Parameters
position
feedbacksIntensity

Member Data Documentation

◆ Comment

string MoreMountains.Feedbacks.MMF_DebugComment.Comment

sets the inspector color for this feedback

the comment / note associated to this feedback

◆ DebugColor

Color MoreMountains.Feedbacks.MMF_DebugComment.DebugColor = Color.gray

the color of the message when in DebugLogTime mode

◆ FeedbackTypeAuthorized

bool MoreMountains.Feedbacks.MMF_DebugComment.FeedbackTypeAuthorized = true
static

a static bool used to disable all feedbacks of this type at once

◆ LogComment

bool MoreMountains.Feedbacks.MMF_DebugComment.LogComment = false

if this is true, the comment will be output to the console on Play


The documentation for this class was generated from the following file:
  • H:/Code/MoreMountains/topdownengine/Assets/TopDownEngine/ThirdParty/MoreMountains/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_DebugComment.cs