TopDown Engine  v3.6
MoreMountains.TopDownEngine.MMCharacterEvent Struct Reference

MMCharacterEvents are used in addition to the events triggered by the character's state machine, to signal stuff happening that is not necessarily linked to a change of state More...

Public Member Functions

 MMCharacterEvent (Character character, MMCharacterEventTypes eventType)
 Initializes a new instance of the MoreMountains.TopDownEngine.MMCharacterEvent struct. More...
 

Static Public Member Functions

static void Trigger (Character character, MMCharacterEventTypes eventType)
 

Public Attributes

Character TargetCharacter
 
MMCharacterEventTypes EventType
 

Static Public Attributes

static MMCharacterEvent e
 

Detailed Description

MMCharacterEvents are used in addition to the events triggered by the character's state machine, to signal stuff happening that is not necessarily linked to a change of state

Constructor & Destructor Documentation

◆ MMCharacterEvent()

MoreMountains.TopDownEngine.MMCharacterEvent.MMCharacterEvent ( Character  character,
MMCharacterEventTypes  eventType 
)

Initializes a new instance of the MoreMountains.TopDownEngine.MMCharacterEvent struct.

Parameters
characterCharacter.
eventTypeEvent type.

Member Function Documentation

◆ Trigger()

static void MoreMountains.TopDownEngine.MMCharacterEvent.Trigger ( Character  character,
MMCharacterEventTypes  eventType 
)
static

Member Data Documentation

◆ e

MMCharacterEvent MoreMountains.TopDownEngine.MMCharacterEvent.e
static

◆ EventType

MMCharacterEventTypes MoreMountains.TopDownEngine.MMCharacterEvent.EventType

◆ TargetCharacter

Character MoreMountains.TopDownEngine.MMCharacterEvent.TargetCharacter

The documentation for this struct was generated from the following file: