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TopDown Engine v4.5
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MMCharacterEvents are used in addition to the events triggered by the character's state machine, to signal stuff happening that is not necessarily linked to a change of state. More...
Public Member Functions | |
| MMCharacterEvent (Character character, MMCharacterEventTypes eventType) | |
| Initializes a new instance of the MoreMountains.TopDownEngine.MMCharacterEvent struct. | |
Static Public Member Functions | |
| static void | Trigger (Character character, MMCharacterEventTypes eventType) |
Public Attributes | |
| Character | TargetCharacter |
| MMCharacterEventTypes | EventType |
Static Public Attributes | |
| static MMCharacterEvent | e |
MMCharacterEvents are used in addition to the events triggered by the character's state machine, to signal stuff happening that is not necessarily linked to a change of state.
| MoreMountains.TopDownEngine.MMCharacterEvent.MMCharacterEvent | ( | Character | character, |
| MMCharacterEventTypes | eventType ) |
Initializes a new instance of the MoreMountains.TopDownEngine.MMCharacterEvent struct.
| character | Character. |
| eventType | Event type. |
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static |
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static |
| MMCharacterEventTypes MoreMountains.TopDownEngine.MMCharacterEvent.EventType |
| Character MoreMountains.TopDownEngine.MMCharacterEvent.TargetCharacter |