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TopDown Engine v4.5
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This class handles a X-players split screen setup. More...
Public Member Functions | |
| virtual void | OnMMEvent (MMGameEvent gameEvent) |
| When the cameras are ready to be bound (we're being told so by the LevelManager usually), we bind them. | |
| Public Member Functions inherited from MoreMountains.Tools.MMEventListener< T > | |
| void | OnMMEvent (T eventType) |
Public Attributes | |
| List< CinemachineCameraController > | CameraControllers |
| the list of camera controllers to bind to level manager players on load | |
Protected Member Functions | |
| virtual void | BindCameras () |
| Binds each camera controller to its target. | |
| virtual void | OnEnable () |
| On enable we start listening for game events. | |
| virtual void | OnDisable () |
| On disable we stop listening for game events. | |
This class handles a X-players split screen setup.
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protectedvirtual |
Binds each camera controller to its target.
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protectedvirtual |
On disable we stop listening for game events.
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protectedvirtual |
On enable we start listening for game events.
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virtual |
When the cameras are ready to be bound (we're being told so by the LevelManager usually), we bind them.
| gameEvent |
| List<CinemachineCameraController> MoreMountains.TopDownEngine.MultiplayerSplitCameraRig.CameraControllers |
the list of camera controllers to bind to level manager players on load