TopDown Engine  v3.6
MoreMountains.TopDownEngine.CharacterDisableIKOnReload Class Reference
Inheritance diagram for MoreMountains.TopDownEngine.CharacterDisableIKOnReload:
MoreMountains.TopDownEngine.TopDownMonoBehaviour MoreMountains.Tools.MMMonoBehaviour

Public Member Functions

void ForceDisable ()
 

Public Attributes

WeaponIK BoundWeaponIK
 
bool DetachLeftHand = true
 
bool DetachRightHand = false
 
bool DisableAimWeaponModelAtTargetDuringReload = true
 
List< WeaponModelWeaponModels
 

Protected Member Functions

virtual void Start ()
 
virtual void LateUpdate ()
 
virtual IEnumerator ReloadSequence ()
 

Protected Attributes

CharacterHandleWeapon _handleWeapon
 
float _reloadDuration
 

Member Function Documentation

◆ ForceDisable()

void MoreMountains.TopDownEngine.CharacterDisableIKOnReload.ForceDisable ( )

◆ LateUpdate()

virtual void MoreMountains.TopDownEngine.CharacterDisableIKOnReload.LateUpdate ( )
protectedvirtual

◆ ReloadSequence()

virtual IEnumerator MoreMountains.TopDownEngine.CharacterDisableIKOnReload.ReloadSequence ( )
protectedvirtual

◆ Start()

virtual void MoreMountains.TopDownEngine.CharacterDisableIKOnReload.Start ( )
protectedvirtual

Member Data Documentation

◆ _handleWeapon

CharacterHandleWeapon MoreMountains.TopDownEngine.CharacterDisableIKOnReload._handleWeapon
protected

◆ _reloadDuration

float MoreMountains.TopDownEngine.CharacterDisableIKOnReload._reloadDuration
protected

◆ BoundWeaponIK

WeaponIK MoreMountains.TopDownEngine.CharacterDisableIKOnReload.BoundWeaponIK

◆ DetachLeftHand

bool MoreMountains.TopDownEngine.CharacterDisableIKOnReload.DetachLeftHand = true

◆ DetachRightHand

bool MoreMountains.TopDownEngine.CharacterDisableIKOnReload.DetachRightHand = false

◆ DisableAimWeaponModelAtTargetDuringReload

bool MoreMountains.TopDownEngine.CharacterDisableIKOnReload.DisableAimWeaponModelAtTargetDuringReload = true

◆ WeaponModels

List<WeaponModel> MoreMountains.TopDownEngine.CharacterDisableIKOnReload.WeaponModels

The documentation for this class was generated from the following file: