TopDown Engine
v3.6
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Inverts the direction of a patrol on PerformAction More...
Public Member Functions | |
override void | Initialization () |
On init we grab our actions More... | |
override void | PerformAction () |
Inverts the patrol direction More... | |
Public Member Functions inherited from MoreMountains.Tools.AIAction | |
virtual void | OnEnterState () |
Describes what happens when the brain enters the state this action is in. Meant to be overridden. More... | |
virtual void | OnExitState () |
Describes what happens when the brain exits the state this action is in. Meant to be overridden. More... | |
Public Attributes | |
AIActionMovePatrol2D | _movePatrol2D |
the AIActionMovePatrol2D to invert the patrol direction on More... | |
AIActionMovePatrol3D | _movePatrol3D |
the AIActionMovePatrol3D to invert the patrol direction on More... | |
Public Attributes inherited from MoreMountains.Tools.AIAction | |
InitializationModes | InitializationMode |
string | Label |
a label you can set to organize your AI Actions, not used by anything else More... | |
Additional Inherited Members | |
Public Types inherited from MoreMountains.Tools.AIAction | |
enum | InitializationModes { InitializationModes.EveryTime, InitializationModes.OnlyOnce } |
Protected Member Functions inherited from MoreMountains.Tools.AIAction | |
virtual void | Awake () |
On Awake we grab our AIBrain More... | |
Protected Attributes inherited from MoreMountains.Tools.AIAction | |
bool | _initialized |
AIBrain | _brain |
Properties inherited from MoreMountains.Tools.AIAction | |
virtual bool | ActionInProgress [get, set] |
virtual bool | ShouldInitialize [get] |
Inverts the direction of a patrol on PerformAction
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virtual |
On init we grab our actions
Reimplemented from MoreMountains.Tools.AIAction.
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virtual |
Inverts the patrol direction
Implements MoreMountains.Tools.AIAction.
AIActionMovePatrol2D MoreMountains.TopDownEngine.AIActionInvertPatrolDirection._movePatrol2D |
the AIActionMovePatrol2D to invert the patrol direction on
AIActionMovePatrol3D MoreMountains.TopDownEngine.AIActionInvertPatrolDirection._movePatrol3D |
the AIActionMovePatrol3D to invert the patrol direction on