_holdingMax | MoreMountains.Feedbacks.MMFeedbacks | protected |
_lastOnEnableFrame | MoreMountains.Feedbacks.MMFeedbacks | protected |
_lastStartAt | MoreMountains.Feedbacks.MMFeedbacks | protected |
_lastStartFrame | MoreMountains.Feedbacks.MMFeedbacks | protected |
_pauseFound | MoreMountains.Feedbacks.MMFeedbacks | protected |
_randomDurationMultiplier | MoreMountains.Feedbacks.MMFeedbacks | protected |
_shouldStop | MoreMountains.Feedbacks.MMFeedbacks | protected |
_smallValue | MoreMountains.Feedbacks.MMFeedbacks | protectedstatic |
_startTime | MoreMountains.Feedbacks.MMFeedbacks | protected |
_totalDuration | MoreMountains.Feedbacks.MMFeedbacks | protected |
AddFeedback(System.Type feedbackType, bool add=true) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
ApplyAutoChangeDirection() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
ApplyTimeMultiplier(float duration) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
AutoChangeDirectionOnEnd | MoreMountains.Feedbacks.MMFeedbacks | |
AutoInitialization | MoreMountains.Feedbacks.MMFeedbacks | |
AutoPlayOnEnable | MoreMountains.Feedbacks.MMFeedbacks | |
AutoPlayOnStart | MoreMountains.Feedbacks.MMFeedbacks | |
AutoRepair() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
Awake() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
CanPlay | MoreMountains.Feedbacks.MMFeedbacks | |
CanPlayWhileAlreadyPlaying | MoreMountains.Feedbacks.MMFeedbacks | |
ChanceToPlay | MoreMountains.Feedbacks.MMFeedbacks | |
ChangeDirection() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
CheckForLoops() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
CheckForPauses() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
ComputedInitialDelay | MoreMountains.Feedbacks.MMFeedbacks | |
ContainsLoop | MoreMountains.Feedbacks.MMFeedbacks | |
CooldownDuration | MoreMountains.Feedbacks.MMFeedbacks | |
DebugActive | MoreMountains.Feedbacks.MMFeedbacks | |
Direction | MoreMountains.Feedbacks.MMFeedbacks | |
Directions enum name | MoreMountains.Feedbacks.MMFeedbacks | |
DisplayFullDurationDetails | MoreMountains.Feedbacks.MMFeedbacks | |
DurationMultiplier | MoreMountains.Feedbacks.MMFeedbacks | |
ElapsedTime | MoreMountains.Feedbacks.MMFeedbacks | |
EvaluateChance() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
Events | MoreMountains.Feedbacks.MMFeedbacks | |
FeedbackCanPlay(MMFeedback feedback) | MoreMountains.Feedbacks.MMFeedbacks | protected |
Feedbacks | MoreMountains.Feedbacks.MMFeedbacks | |
FeedbacksIntensity | MoreMountains.Feedbacks.MMFeedbacks | |
ForcedTimescaleMode | MoreMountains.Feedbacks.MMFeedbacks | |
ForceTimescaleMode | MoreMountains.Feedbacks.MMFeedbacks | |
ForcingUnscaledTimescaleMode | MoreMountains.Feedbacks.MMFeedbacks | |
GetDeltaTime() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
GetTime() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
GlobalMMFeedbacksActive | MoreMountains.Feedbacks.MMFeedbacks | static |
HandleInitialDelayCo(Vector3 position, float feedbacksIntensity, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
HasFeedbackStillPlaying() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
IgnoreRangeEvents | MoreMountains.Feedbacks.MMFeedbacks | |
InitialDelay | MoreMountains.Feedbacks.MMFeedbacks | |
Initialization(bool forceInitIfPlaying=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
Initialization(GameObject owner) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
InitializationMode | MoreMountains.Feedbacks.MMFeedbacks | |
InitializationModes enum name | MoreMountains.Feedbacks.MMFeedbacks | |
InScriptDrivenPause | MoreMountains.Feedbacks.MMFeedbacks | |
IsPlaying | MoreMountains.Feedbacks.MMFeedbacks | |
OnDestroy() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
OnDisable() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
OnEnable() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
OnlyPlayIfWithinRange | MoreMountains.Feedbacks.MMFeedbacks | |
OnValidate() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
PausedFeedbacksCo(Vector3 position, float feedbacksIntensity) | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
PauseFeedbacks() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
PlayAllFeedbacks(Vector3 position, float feedbacksIntensity, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
PlayerTimescaleMode | MoreMountains.Feedbacks.MMFeedbacks | |
PlayFeedbacks() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
PlayFeedbacks(Vector3 position, float feedbacksIntensity=1.0f, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
PlayFeedbacksCoroutine(Vector3 position, float feedbacksIntensity=1.0f, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
PlayFeedbacksInReverse() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
PlayFeedbacksInReverse(Vector3 position, float feedbacksIntensity=1.0f, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
PlayFeedbacksInternal(Vector3 position, float feedbacksIntensity, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
PlayFeedbacksOnlyIfNormalDirection() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
PlayFeedbacksOnlyIfNormalDirection(Vector3 position, float feedbacksIntensity=1.0f, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
PlayFeedbacksOnlyIfReversed() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
PlayFeedbacksOnlyIfReversed(Vector3 position, float feedbacksIntensity=1.0f, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
PlayFeedbacksTask(Vector3 position, float feedbacksIntensity=1.0f, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
PlayFeedbacksTask() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
PreparePlay(Vector3 position, float feedbacksIntensity, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
RandomDurationMultiplier | MoreMountains.Feedbacks.MMFeedbacks | |
RandomizeDuration | MoreMountains.Feedbacks.MMFeedbacks | |
RangeCenter | MoreMountains.Feedbacks.MMFeedbacks | |
RangeDistance | MoreMountains.Feedbacks.MMFeedbacks | |
RangeFalloff | MoreMountains.Feedbacks.MMFeedbacks | |
RemapRangeFalloff | MoreMountains.Feedbacks.MMFeedbacks | |
RemoveFeedback(int id) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
ResetFeedbacks() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
ResumeFeedbacks() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
SafeMode | MoreMountains.Feedbacks.MMFeedbacks | |
SafeModes enum name | MoreMountains.Feedbacks.MMFeedbacks | |
SetCanPlay(bool newState) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
ShouldChangeDirectionOnNextPlay | MoreMountains.Feedbacks.MMFeedbacks | |
Start() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
StopFeedbacks() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
StopFeedbacks(bool stopAllFeedbacks=true) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
StopFeedbacks(Vector3 position, float feedbacksIntensity=1.0f, bool stopAllFeedbacks=true) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
TimescaleMultiplier | MoreMountains.Feedbacks.MMFeedbacks | |
TimesPlayed | MoreMountains.Feedbacks.MMFeedbacks | |
TotalDuration | MoreMountains.Feedbacks.MMFeedbacks | |
Update() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
UseRangeFalloff | MoreMountains.Feedbacks.MMFeedbacks | |